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R.E.P.O Upgrade Sharing Mod
When a player picks up an upgrade item, there is a configurable chance that other players will also receive the same upgrade.
| Upgrade | Config Name | Default |
|---|---|---|
| Health | ChanceToActivatePlayerHealth | 50% |
| Energy (Stamina) | ChanceToActivatePlayerEnergy | 25% |
| Sprint Speed | ChanceToActivatePlayerSprintSpeed | 25% |
| Extra Jump | ChanceToActivatePlayerExtraJump | 25% |
| Tumble Launch | ChanceToActivatePlayerTumbleLaunch | 25% |
| Grab Range | ChanceToActivatePlayerGrabRange | 25% |
| Grab Strength | ChanceToActivatePlayerGrabStrength | 25% |
| Grab Throw | ChanceToActivatePlayerGrabThrow | 25% |
| Map Player Count | ChanceToActivateMapPlayerCount | 25% |
LuckyUpgrades.dll to BepInEx/plugins/ folderAfter launching the game, a config file will be created at BepInEx/config/com.reposharemod.luckyupgrades.cfg
[Global]
## Enable or disable the mod
ModEnabled = true
## Only the host will run the mod logic (recommended: true)
HostOnly = true
## If true, the GlobalChanceToActivate will be used for all upgrades
UseOneChanceForAll = true
## % Chance to activate the upgrade for every player
GlobalChanceToActivate = 25
## % Chance to waste the upgrade and activate it for nobody
ChanceToWasteUpgrade = 0
[SpecificUpgrades]
## % Chance to activate the Health upgrade for every player
ChanceToActivatePlayerHealth = 50
## % Chance to activate the Energy upgrade for every player
ChanceToActivatePlayerEnergy = 25
## ... (other upgrades)
BepInEx/LogOutput.log for errorsModEnabled = true in configMIT License