azurei-OllieMod icon

OllieMod

A collection of mods for use between my friends and I. :D

Last updated 2 weeks ago
Total downloads 1514
Total rating 0 
Categories Mods
Dependency string azurei-OllieMod-1.2.3
Dependants 1 other package depends on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Zehs-REPOLib-2.1.0 icon
Zehs-REPOLib

Library for adding content to R.E.P.O.

Preferred version: 2.1.0

README

VERSION 1.2.3:

  • Updated source code so that the Ceiling Eye, Gnome, and Bowtie enemies do not spawn.

VERSION 1.2.2:

  • Fixed Ollie mod so that he is no longer invisible.

VERSION 1.2.1:

  • Fixed Ollie animation events so that he functions correctly.

VERSION 1.2.0:

  • Added a new enemy: Ollie! Ollie is areplacement for the Bowtie enemy, and its addition features a new prefab, new animations, and some new audio.
  • Fixed Ceiling Dev textures so we can admire him better.

VERSION 1.1.3:

  • Decreased Labubu movement speed and widened hitbox. Now, they should be easier to grab!
  • Fixed missing Ceiling Dev textures. Changed the shader on Ceiling Dev's rainbow swirl.

VERSION 1.1.2:

  • Removed the placeholder code related to the Labubu enemy. Now, the Labubu enemy functions identically to the Gnome enemy, and will be compatible with future R.E.P.O. updates.
  • Adjusted Labubu animations to look more realistic.

VERSION 1.1.1:

  • Added a new enemy: the Labubu! The Labubu is a replacement for the Gnome enemy, and its addition features a new prefab, new animations, and some new audio. The Labubu model I used was created by Alex CGW on FAB.
  • Fixed and optimized lots of code I wrote when I was half-asleep.

VERSION 1.0.1:

  • Fixed a bug where the Peeper was still allowed to appear, and added a touch of rainbow.

VERSION 1.0.0:

  • Added a new enemy: Ceiling Dev! Ceiling Dev is a replacement for the Peeper enemy, and its addition features a new prefab, some new audio, and (most importantly) my friend, Dev!