Updated mod code and assets to make the mod compatible with the latest R.E.P.O. version.
VERSION 1.2.3:
Updated source code so that the Ceiling Eye, Gnome, and Bowtie enemies do not spawn.
VERSION 1.2.2:
Fixed Ollie mod so that he is no longer invisible.
VERSION 1.2.1:
Fixed Ollie animation events so that he functions correctly.
VERSION 1.2.0:
Added a new enemy: Ollie! Ollie is a replacement for the Bowtie enemy, and its addition features a new prefab, new animations, and some new audio.
Fixed Ceiling Dev textures so we can admire him better.
VERSION 1.1.3:
Decreased Labubu movement speed and widened hitbox. Now, they should be easier to grab!
Fixed missing Ceiling Dev textures. Changed the shader on Ceiling Dev's rainbow swirl.
VERSION 1.1.2:
Removed the placeholder code related to the Labubu enemy. Now, the Labubu enemy functions identically to the Gnome enemy, and will be compatible with future R.E.P.O. updates.
Adjusted Labubu animations to look more realistic.
VERSION 1.1.1:
Added a new enemy: the Labubu! The Labubu is a replacement for the Gnome enemy, and its addition features a new prefab, new animations, and some new audio. The Labubu model I used was created by Alex CGW on FAB.
Fixed and optimized lots of code I wrote when I was half-asleep.
VERSION 1.0.1:
Fixed a bug where the Peeper was still allowed to appear, and added a touch of rainbow.
VERSION 1.0.0:
Added a new enemy: Ceiling Dev! Ceiling Dev is a replacement for the Peeper enemy, and its addition features a new prefab, some new audio, and (most importantly) my friend, Dev!
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