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Decompiled source of OopsAllHotdogs v0.1.1
OopsAllHotdogs.dll
Decompiled a year agousing System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using OopsAllHotdogs.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("OopsAllHotdogs")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("OopsAllHotdogs")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("56194b1d-2905-4995-bed5-ce782a084f3d")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace OopsAllHotdogs { [BepInPlugin("bingbongchairsllc.oopsallhotdogs", "Oops All Hotdogs", "0.1.0")] public class OopsAllHotdogs : BaseUnityPlugin { private const string ModGuid = "bingbongchairsllc.oopsallhotdogs"; private const string ModName = "Oops All Hotdogs"; private const string ModVersion = "0.1.0"; internal ManualLogSource ModLogger; public static GameObject HotdogPrefab; private Harmony _harmony; public static OopsAllHotdogs Instance { get; private set; } private void Awake() { //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown Instance = this; ModLogger = ((BaseUnityPlugin)this).Logger; ModLogger.LogInfo((object)"initializing…"); string text = Path.Combine(((BaseUnityPlugin)Instance).Info.Location.TrimEnd("OopsAllHotdogs.ddl".ToCharArray()), "hotdog"); AssetBundle val = AssetBundle.LoadFromFile(text); if ((Object)(object)val == (Object)null) { ModLogger.LogError((object)("failed to load AssetBundle at " + text)); return; } HotdogPrefab = val.LoadAsset<GameObject>("hotdog"); if ((Object)(object)HotdogPrefab == (Object)null) { ModLogger.LogError((object)"hotdog not found in bundle"); return; } _harmony = new Harmony("bingbongchairsllc.oopsallhotdogs"); _harmony.PatchAll(typeof(EnemyAwakeUniversalHotdogPatch)); ModLogger.LogInfo((object)"Hotdog model loaded, patches applied."); } } } namespace OopsAllHotdogs.Patches { [HarmonyPatch(typeof(Enemy))] internal class EnemyAwakeUniversalHotdogPatch { private const string HotdogInstanceName = "UniversalHotdogReplacement_HotdogInstance"; [HarmonyPatch("Awake")] [HarmonyPostfix] private static void ReplaceVisualsWithHotdog(Enemy __instance) { //IL_021c: Unknown result type (might be due to invalid IL or missing references) //IL_022e: Unknown result type (might be due to invalid IL or missing references) //IL_01d9: Unknown result type (might be due to invalid IL or missing references) //IL_01de: Unknown result type (might be due to invalid IL or missing references) //IL_01f1: Unknown result type (might be due to invalid IL or missing references) //IL_01f6: Unknown result type (might be due to invalid IL or missing references) //IL_0201: Unknown result type (might be due to invalid IL or missing references) //IL_0206: Unknown result type (might be due to invalid IL or missing references) //IL_0241: Unknown result type (might be due to invalid IL or missing references) //IL_0246: Unknown result type (might be due to invalid IL or missing references) //IL_024a: Unknown result type (might be due to invalid IL or missing references) //IL_024c: Unknown result type (might be due to invalid IL or missing references) //IL_0251: Unknown result type (might be due to invalid IL or missing references) //IL_025b: Unknown result type (might be due to invalid IL or missing references) //IL_0260: Unknown result type (might be due to invalid IL or missing references) //IL_0262: Unknown result type (might be due to invalid IL or missing references) //IL_0274: Unknown result type (might be due to invalid IL or missing references) //IL_027e: Unknown result type (might be due to invalid IL or missing references) ManualLogSource modLogger = OopsAllHotdogs.Instance.ModLogger; if ((Object)(object)__instance == (Object)null || (Object)(object)((Component)__instance).gameObject == (Object)null) { modLogger.LogError((object)"Enemy instance or its gameObject is null. Cannot replace model."); return; } Transform transform = ((Component)__instance).transform; Transform parent = ((Component)__instance).transform.parent; GameObject hotdogPrefab = OopsAllHotdogs.HotdogPrefab; if ((Object)(object)hotdogPrefab == (Object)null) { modLogger.LogError((object)"HotdogPrefab is null!"); return; } if ((Object)(object)parent == (Object)null) { modLogger.LogError((object)("Parent of '" + ((Object)transform).name + "' (expected 'Enable') is null. Cannot safely disable original visuals. Aborting for this instance.")); return; } GameObject val = Object.Instantiate<GameObject>(hotdogPrefab, transform); ((Object)val).name = "UniversalHotdogReplacement_HotdogInstance"; val.SetActive(true); Renderer[] componentsInChildren = val.GetComponentsInChildren<Renderer>(true); Renderer[] array = componentsInChildren; foreach (Renderer val2 in array) { val2.enabled = true; } Renderer[] componentsInChildren2 = ((Component)parent).GetComponentsInChildren<Renderer>(true); Renderer[] array2 = componentsInChildren2; foreach (Renderer val3 in array2) { if (!((Component)val3).transform.IsChildOf(val.transform) && !((Object)(object)((Component)val3).gameObject == (Object)(object)val)) { val3.enabled = false; } } SkinnedMeshRenderer[] componentsInChildren3 = ((Component)parent).GetComponentsInChildren<SkinnedMeshRenderer>(true); SkinnedMeshRenderer[] array3 = componentsInChildren3; foreach (SkinnedMeshRenderer val4 in array3) { if (!((Component)val4).transform.IsChildOf(val.transform) && !((Object)(object)((Component)val4).gameObject == (Object)(object)val)) { ((Renderer)val4).enabled = false; } } if ((Object)(object)__instance.CenterTransform != (Object)null) { val.transform.localPosition = transform.InverseTransformPoint(__instance.CenterTransform.position); val.transform.localRotation = Quaternion.Inverse(transform.rotation) * __instance.CenterTransform.rotation; } else { val.transform.localPosition = Vector3.zero; val.transform.localRotation = Quaternion.identity; } float num = 70f; Vector3 right = Vector3.right; Quaternion val5 = Quaternion.AngleAxis(num, right); Transform transform2 = val.transform; transform2.localRotation *= val5; val.transform.localScale = Vector3.one * 85f; int layer = (val.layer = LayerMask.NameToLayer("Default")); Transform[] componentsInChildren4 = val.GetComponentsInChildren<Transform>(true); foreach (Transform val6 in componentsInChildren4) { ((Component)val6).gameObject.layer = layer; } modLogger.LogInfo((object)("Replacement complete for script on '" + ((Object)transform).name + "'. Hotdog parented to it. Visuals under '" + ((Object)parent).name + "' (hopefully) disabled.")); } } }