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Luigi Enemy
Luigi enemy with animations, sounds, ragdoll physics and bouncing shell attacks.Luigi Enemy Standalone
Adds the Luigi enemy only, including animations, sounds, ragdoll recovery, 75-damage melee, and bouncing 25-damage placeholder shells. Requires REPOLib## Spawn-rate configuration
After the first game launch, edit BepInEx/config/brckv2.luigienemy.standalone.cfg:
[Spawning]
SpawnRate = 0
0 keeps the default spawn weight. Set 2 for 2x, 3 for 3x, 4 for 4x, etc. 1 also means default. The host's setting controls enemy selection. Restart the game after editing the file; the setting affects newly generated levels. This increases Luigi's selection weight, not a guaranteed spawn count, and leaves other monsters' rarity presets unchanged.