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Decompiled source of NametagColour v1.0.9
dev.bw.nametag_colour.dll
Decompiled 9 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using TMPro; using UnityEngine; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("dev.bw.nametag_colour")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.9.0")] [assembly: AssemblyInformationalVersion("1.0.9+82260e9d0a36ac47a26cbda02f447736e2934fef")] [assembly: AssemblyProduct("NametagColour")] [assembly: AssemblyTitle("dev.bw.nametag_colour")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.9.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace NametagColour { [BepInPlugin("dev.bw.nametag_colour", "NametagColour", "1.0.9")] [BepInProcess("REPO.exe")] public class Plugin : BaseUnityPlugin { internal static ManualLogSource Logger; private static Harmony _hi; private void Awake() { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown Logger = ((BaseUnityPlugin)this).Logger; Logger.LogInfo((object)"Plugin dev.bw.nametag_colour is loaded!"); _hi = new Harmony("dev.bw.nametag_colour"); _hi.PatchAll(); } private void OnDestroy() { _hi.UnpatchSelf(); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "dev.bw.nametag_colour"; public const string PLUGIN_NAME = "NametagColour"; public const string PLUGIN_VERSION = "1.0.9"; } } namespace NametagColour.Patches { [HarmonyPatch(typeof(MenuPlayerListed), "Update")] public class MenuPlayerPatch { private static void Postfix(MenuPlayerListed __instance) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) PlayerAvatar playerAvatar = __instance.playerAvatar; ((Graphic)__instance.playerName).color = playerAvatar.playerAvatarVisuals.color; ((TMP_Text)__instance.playerName).alpha = (playerAvatar.voiceChat.isTalking ? 1f : 0.5f); } } [HarmonyPatch(typeof(SpectateNameUI), "SetName")] public class SpectatePatch { private static void Postfix(SpectateNameUI __instance, string name) { //IL_0035: Unknown result type (might be due to invalid IL or missing references) PlayerAvatar val = GameDirector.instance.PlayerList.Find((PlayerAvatar x) => x.playerName == name); ((Graphic)__instance.Text).color = val.playerAvatarVisuals.color; ((TMP_Text)__instance.Text).alpha = (val.voiceChat.isTalking ? 1f : 0.5f); } } [HarmonyPatch(typeof(WorldSpaceUIPlayerName), "Update")] public class WorldUIPatch { private static void Postfix(WorldSpaceUIPlayerName __instance) { //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) TextMeshProUGUI text = __instance.text; PlayerAvatar playerAvatar = __instance.playerAvatar; if (!((Object)(object)text == (Object)null) && !((Object)(object)playerAvatar?.playerAvatarVisuals == (Object)null)) { Color color = ((Graphic)text).color; Color color2 = playerAvatar.playerAvatarVisuals.color; ((Graphic)text).color = new Color(color2.r, color2.g, color2.b, color.a); } } } }