Decompiled source of SolarBatteriesFixed v1.0.0

plugins/SolarBatteriesFixed.dll

Decompiled 18 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SolarBatteriesFixed")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SolarBatteriesFixed")]
[assembly: AssemblyCopyright("Copyright ©  2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("ee236160-9117-4c81-ac86-1605e33e0437")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace SolarBatteriesFixed;

[BepInPlugin("cn_xc.SolarBatteriesFixed", "Solar Batteries Fixed", "1.0.0")]
[BepInProcess("REPO.exe")]
public class SolarBatteriesFixedPlugin : BaseUnityPlugin
{
	internal static ManualLogSource Log;

	public static ConfigEntry<bool> EnableMod;

	public static ConfigEntry<int> ChargeRate;

	public static ConfigEntry<float> MaxRange;

	private readonly Harmony harmony = new Harmony("cn_xc.SolarBatteriesFixed");

	private void Awake()
	{
		//IL_004f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0059: Expected O, but got Unknown
		//IL_008c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0096: Expected O, but got Unknown
		//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e3: Expected O, but got Unknown
		Log = ((BaseUnityPlugin)this).Logger;
		EnableMod = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "EnableMod", true, "是否启用手电筒太阳能充电功能");
		ChargeRate = ((BaseUnityPlugin)this).Config.Bind<int>("General", "ChargeRate", 5, new ConfigDescription("电池每秒充电百分比(整数,1-10)", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 10), Array.Empty<object>()));
		MaxRange = ((BaseUnityPlugin)this).Config.Bind<float>("General", "MaxRange", 3f, new ConfigDescription("手电筒照射电池的最大有效距离", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.5f, 10f), Array.Empty<object>()));
		try
		{
			MethodInfo methodInfo = AccessTools.Method(typeof(ItemBattery), "Update", (Type[])null, (Type[])null);
			if (methodInfo != null)
			{
				harmony.Patch((MethodBase)methodInfo, new HarmonyMethod(typeof(SolarBatteriesFixedPlugin), "UpdatePrefix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
				Log.LogInfo((object)"✅ Prefix 补丁成功: ItemBattery.Update");
			}
			else
			{
				Log.LogError((object)"❌ 找不到 ItemBattery.Update 方法");
			}
		}
		catch (Exception ex)
		{
			Log.LogError((object)("补丁失败: " + ex.Message));
		}
		Log.LogInfo((object)"Solar Batteries Fixed v1.0.0 加载完成!");
	}

	[HarmonyPrefix]
	public static bool UpdatePrefix(ItemBattery __instance)
	{
		if (!EnableMod.Value)
		{
			return true;
		}
		if (!SemiFunc.IsMasterClientOrSingleplayer())
		{
			return true;
		}
		if (__instance.batteryLife >= 100f)
		{
			return true;
		}
		List<PlayerAvatar> list = SemiFunc.PlayerGetList();
		if (list == null || list.Count == 0)
		{
			return true;
		}
		foreach (PlayerAvatar item in list)
		{
			if ((Object)(object)item == (Object)null)
			{
				continue;
			}
			FlashlightController flashlightController = item.flashlightController;
			if (!((Object)(object)flashlightController == (Object)null) && flashlightController.LightActive)
			{
				Light spotlight = flashlightController.spotlight;
				if (!((Object)(object)spotlight == (Object)null) && IsBatteryLit(__instance, spotlight, MaxRange.Value))
				{
					__instance.ChargeBattery(((Component)item).gameObject, (float)ChargeRate.Value);
					break;
				}
			}
		}
		return true;
	}

	private static bool IsBatteryLit(ItemBattery battery, Light spot, float maxRange)
	{
		//IL_0022: Unknown result type (might be due to invalid IL or missing references)
		//IL_0015: Unknown result type (might be due to invalid IL or missing references)
		//IL_0027: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0033: Unknown result type (might be due to invalid IL or missing references)
		//IL_0034: Unknown result type (might be due to invalid IL or missing references)
		//IL_0035: Unknown result type (might be due to invalid IL or missing references)
		//IL_0036: Unknown result type (might be due to invalid IL or missing references)
		//IL_003b: Unknown result type (might be due to invalid IL or missing references)
		//IL_005c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0061: Unknown result type (might be due to invalid IL or missing references)
		//IL_0084: Unknown result type (might be due to invalid IL or missing references)
		//IL_0087: Unknown result type (might be due to invalid IL or missing references)
		//IL_008f: Unknown result type (might be due to invalid IL or missing references)
		Vector3 val = (((Object)(object)battery.batteryTransform != (Object)null) ? battery.batteryTransform.position : ((Component)battery).transform.position);
		Vector3 position = ((Component)spot).transform.position;
		Vector3 val2 = val - position;
		float magnitude = ((Vector3)(ref val2)).magnitude;
		if (magnitude > maxRange)
		{
			return false;
		}
		float num = Vector3.Angle(((Component)spot).transform.forward, val2);
		if (num > spot.spotAngle * 0.5f)
		{
			return false;
		}
		RaycastHit val3 = default(RaycastHit);
		if (Physics.Raycast(position, ((Vector3)(ref val2)).normalized, ref val3, magnitude, LayerMask.op_Implicit(SemiFunc.LayerMaskGetVisionObstruct())) && (Object)(object)((RaycastHit)(ref val3)).transform != (Object)(object)((Component)battery).transform && !((RaycastHit)(ref val3)).transform.IsChildOf(((Component)battery).transform))
		{
			return false;
		}
		return true;
	}
}