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Enemy Location Fixed
Temporary fix for Enemy Location. Fixed FieldAccessException after the latest patch.
By cosgall
| Last updated | 2 days ago |
| Total downloads | 4662 |
| Total rating | 1 |
| Categories | Client-side |
| Dependency string | cosgall-Enemy_Location_Fixed-1.0.4 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Enemy Location
Update History
1.0.1
Remove unrelated function which is discovering all valuableObject. Add Config File
1.0.2
Fix: Enemy Location will be removed when enemy is despawned
1.0.3
Important Fix: Enemy Location will work now in multiplay when you are not host.
1.0.4 (Temporary Fix) Fix: Resolved the issue where the mod stopped working after the latest game patch.
Fixed: Addressed FieldAccessException and access permission issues.
Note: This is an unofficial temporary update to restore functionality until the original author returns.