R.E.P.O.
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darkharasho-ChillShopKeeper-0.2.1
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ChillShopKeeper

A R.E.P.O. mod that prevents the in-shop ShopKeeper from punishing players for "ruckus" (gunfire, explosions, melee, attacking the shopkeeper, etc.). Configurable per-player or globally.

Features

  • DisableGlobally — kill-switch. When true, the ShopKeeper ignores ruckus from everyone, regardless of the in-shop toggle.
  • Per-player exemptions — for each player ever observed in a lobby, a toggle keyed by their display name is added to the [Immunity] section of the config. Set to true to exempt that player from punishment. Entries are created automatically on first observation and persist across sessions.

DisableGlobally overrides per-player toggles.

Configuration

Config file: BepInEx/config/darkharasho.ChillShopKeeper.cfg

Example after a couple of sessions:

[General]
DisableGlobally = false

[Immunity]
Alice = false
Bob = true
Section Key Default Description
[General] DisableGlobally false ShopKeeper ignores ruckus from everyone.
[Immunity] <DisplayName> false When true, that player is exempt. Auto-added on first observation. If two players share a display name, they share one toggle.

If two players in your lobby share a display name, they share one toggle. If a player renames, the next time they're observed a new entry is created with the new name; the old entry remains in the cfg but is no longer used.

Compatible with REPOConfig — toggles can be flipped in-game.

Multiplayer

The ShopKeeper's ruckus logic runs only on the host (master client), so only the host's ChillShopKeeper settings matter. Clients running the mod can toggle their own copies, but those settings have no effect when they are not the host.

Dependencies

Installation

Install via Thunderstore Mod Manager / r2modman, or manually place ChillShopKeeper.dll in BepInEx/plugins/ChillShopKeeper/.

Building

GAME_DIR="/path/to/REPO" ./package.sh

Builds the DLL and produces a Thunderstore-ready zip.

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