A R.E.P.O. mod that prevents the in-shop ShopKeeper from punishing players for "ruckus" (gunfire, explosions, melee, attacking the shopkeeper, etc.). Configurable per-player or globally.
DisableGlobally — kill-switch. When true, the ShopKeeper ignores ruckus from everyone, regardless of the in-shop toggle.[Immunity] section of the config. Set to true to exempt that player from punishment. Entries are created automatically on first observation and persist across sessions.DisableGlobally overrides per-player toggles.
Config file: BepInEx/config/darkharasho.ChillShopKeeper.cfg
Example after a couple of sessions:
[General]
DisableGlobally = false
[Immunity]
Alice = false
Bob = true
| Section | Key | Default | Description |
|---|---|---|---|
[General] |
DisableGlobally |
false |
ShopKeeper ignores ruckus from everyone. |
[Immunity] |
<DisplayName> |
false |
When true, that player is exempt. Auto-added on first observation. If two players share a display name, they share one toggle. |
If two players in your lobby share a display name, they share one toggle. If a player renames, the next time they're observed a new entry is created with the new name; the old entry remains in the cfg but is no longer used.
Compatible with REPOConfig — toggles can be flipped in-game.
The ShopKeeper's ruckus logic runs only on the host (master client), so only the host's ChillShopKeeper settings matter. Clients running the mod can toggle their own copies, but those settings have no effect when they are not the host.
Install via Thunderstore Mod Manager / r2modman, or manually place ChillShopKeeper.dll in BepInEx/plugins/ChillShopKeeper/.
GAME_DIR="/path/to/REPO" ./package.sh
Builds the DLL and produces a Thunderstore-ready zip.