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Decompiled source of MoreFriendStuff v1.0.3
MoreFriendStuff.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using REPOLib.Modules; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("MoreFriendStuff")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("My first plugin")] [assembly: AssemblyTitle("MoreFriendStuff")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace MoreFriendStuff { [BepInPlugin("MoreFriendStuff", "My first plugin", "1.0.0")] public class Plugin : BaseUnityPlugin { [HarmonyPatch(typeof(ValuableLovePotion), "GenerateAffectionateSentence")] internal static class ValuableLovePotionSentencePatch { private static void Postfix(ValuableLovePotion __instance, ref string __result) { if (((Object)((Component)__instance).gameObject).name.Contains("Frame_Ellie", StringComparison.OrdinalIgnoreCase)) { List<string> list = new List<string> { "Can't stop smiling because of Ellie.", "I think I love Ellie.", "Just can't stop thinking about Ellie.", "Ellie makes my day awesome." }; __result = list[Random.Range(0, list.Count)]; } } } [HarmonyPatch(typeof(ValuableLovePotion), "Update")] internal static class ValuableLovePotionUpdatePatch { private static bool Prefix(ValuableLovePotion __instance) { //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Invalid comparison between Unknown and I4 if (((Object)((Component)__instance).gameObject).name.Contains("Frame_Ellie", StringComparison.OrdinalIgnoreCase)) { if (__instance.particlesPlaying) { __instance.particles.Stop(); __instance.particlesPlaying = false; } if (SemiFunc.IsMultiplayer()) { State currentState = __instance.currentState; State val = currentState; if ((int)val != 0) { if ((int)val == 1) { __instance.StateActive(); } } else { __instance.StateIdle(); } } return false; } return true; } } private readonly Harmony _harmony = new Harmony("MoreFriendStuff"); internal static ManualLogSource Logger; internal static Plugin Instance { get; private set; } private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } Logger = ((BaseUnityPlugin)this).Logger; AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)Instance).Info.Location), "morefriendstuff_assets.file")); string[] array = new string[5] { "frame_ellie", "frame_tom", "frame_tom_2", "painting_tom", "cardboard_tom" }; string[] array2 = array; foreach (string text in array2) { GameObject val2 = val.LoadAsset<GameObject>(text); Valuables.RegisterValuable(val2); Logger.LogInfo((object)("Registered valuable: " + text)); } _harmony.PatchAll(typeof(ValuableLovePotionSentencePatch)); _harmony.PatchAll(typeof(ValuableLovePotionUpdatePatch)); Logger.LogInfo((object)"Plugin MoreFriendStuff is loaded!"); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "MoreFriendStuff"; public const string PLUGIN_NAME = "My first plugin"; public const string PLUGIN_VERSION = "1.0.0"; } }