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Decompiled source of SkipToMenu v1.0.0
SkipToMenu.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: IgnoresAccessChecksTo("Autodesk.Fbx")] [assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")] [assembly: IgnoresAccessChecksTo("FbxBuildTestAssets")] [assembly: IgnoresAccessChecksTo("Klattersynth")] [assembly: IgnoresAccessChecksTo("Photon3Unity3D")] [assembly: IgnoresAccessChecksTo("PhotonChat")] [assembly: IgnoresAccessChecksTo("PhotonRealtime")] [assembly: IgnoresAccessChecksTo("PhotonUnityNetworking")] [assembly: IgnoresAccessChecksTo("PhotonUnityNetworking.Utilities")] [assembly: IgnoresAccessChecksTo("PhotonVoice.API")] [assembly: IgnoresAccessChecksTo("PhotonVoice")] [assembly: IgnoresAccessChecksTo("PhotonVoice.PUN")] [assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime")] [assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime.Public")] [assembly: IgnoresAccessChecksTo("Sirenix.OdinInspector.Attributes")] [assembly: IgnoresAccessChecksTo("Sirenix.Serialization.Config")] [assembly: IgnoresAccessChecksTo("Sirenix.Serialization")] [assembly: IgnoresAccessChecksTo("Sirenix.Utilities")] [assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")] [assembly: IgnoresAccessChecksTo("Unity.Formats.Fbx.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")] [assembly: IgnoresAccessChecksTo("Unity.Postprocessing.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")] [assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")] [assembly: IgnoresAccessChecksTo("Unity.Timeline")] [assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Antlr3.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Core")] [assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Flow")] [assembly: IgnoresAccessChecksTo("Unity.VisualScripting.State")] [assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.UI")] [assembly: IgnoresAccessChecksTo("websocket-sharp")] [assembly: AssemblyCompany("discjenny")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+34b99dd32c1b07af2cc7517769b09b9687a124b5")] [assembly: AssemblyProduct("SkipToMenu")] [assembly: AssemblyTitle("SkipToMenu")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SkipToMenu { [BepInPlugin("discjenny.SkipToMenu", "SkipToMenu", "1.0")] public class SkipToMenu : BaseUnityPlugin { internal static SkipToMenu Instance { get; private set; } internal static ManualLogSource Logger => Instance._logger; private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger; internal Harmony? Harmony { get; set; } private void Awake() { Instance = this; ((Component)this).gameObject.transform.parent = null; ((Object)((Component)this).gameObject).hideFlags = (HideFlags)61; Patch(); Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!"); } internal void Patch() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown //IL_0026: Expected O, but got Unknown if (Harmony == null) { Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID); Harmony val2 = val; Harmony = val; } Harmony.PatchAll(); } internal void Unpatch() { Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } } private void Update() { } } [HarmonyPatch] public static class SkipToMenu_Patches { [HarmonyPatch(typeof(GameDirector), "gameStateStart")] [HarmonyPrefix] public static void GameDirector_gameStateStart_Prefix(GameDirector __instance) { //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Invalid comparison between Unknown and I4 if ((Object)(object)RunManager.instance != (Object)null && (Object)(object)RunManager.instance.levelCurrent == (Object)(object)RunManager.instance.levelMainMenu && (int)__instance.currentState == 1 && __instance.gameStateStartImpulse) { __instance.gameStateTimer = 0f; } } [HarmonyPatch(typeof(MenuPageMain), "Start")] [HarmonyPostfix] public static void MenuPageMain_Start_Postfix(MenuPageMain __instance) { //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Expected O, but got Unknown //IL_00a8: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)RunManager.instance != (Object)null) { RunManager.instance.skipLoadingUI = true; } if (!((Object)(object)__instance != (Object)null)) { return; } FieldInfo fieldInfo = AccessTools.Field(typeof(MenuPageMain), "doIntroAnimation"); if (fieldInfo != null) { fieldInfo.SetValue(__instance, false); } FieldInfo fieldInfo2 = AccessTools.Field(typeof(MenuPageMain), "rectTransform"); if (fieldInfo2 != null) { RectTransform val = (RectTransform)fieldInfo2.GetValue(__instance); if ((Object)(object)val != (Object)null) { ((Transform)val).localPosition = Vector3.zero; } } } [HarmonyPatch(typeof(MenuPageMain), "Update")] [HarmonyPrefix] public static void MenuPageMain_Update_Prefix(MenuPageMain __instance) { FieldInfo fieldInfo = AccessTools.Field(typeof(MenuPageMain), "popUpTimer"); if (fieldInfo != null) { float num = (float)fieldInfo.GetValue(__instance); if (num > 0f) { fieldInfo.SetValue(__instance, 0f); } } } [HarmonyPatch(typeof(CameraMainMenu), "Update")] [HarmonyPrefix] public static void CameraMainMenu_Update_Prefix(CameraMainMenu __instance) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Invalid comparison between Unknown and I4 if (!((Object)(object)GameDirector.instance != (Object)null) || (int)GameDirector.instance.currentState != 2) { return; } FieldInfo fieldInfo = AccessTools.Field(typeof(CameraMainMenu), "introLerp"); if (fieldInfo != null) { float num = (float)fieldInfo.GetValue(__instance); if (num < 1f) { fieldInfo.SetValue(__instance, 1f); } } } [HarmonyPatch(typeof(FadeOverlay), "Update")] [HarmonyPrefix] public static void FadeOverlay_Update_Prefix(FadeOverlay __instance) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Invalid comparison between Unknown and I4 if (!((Object)(object)GameDirector.instance != (Object)null) || (int)GameDirector.instance.currentState != 2) { return; } FieldInfo fieldInfo = AccessTools.Field(typeof(FadeOverlay), "IntroLerp"); if (fieldInfo != null) { float num = (float)fieldInfo.GetValue(__instance); if (num < 1f) { fieldInfo.SetValue(__instance, 1f); } } } } }