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Decompiled source of SharedUpgrades v1.0.1
SharedUpgrades.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: IgnoresAccessChecksTo("Autodesk.Fbx")] [assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")] [assembly: IgnoresAccessChecksTo("FbxBuildTestAssets")] [assembly: IgnoresAccessChecksTo("Klattersynth")] [assembly: IgnoresAccessChecksTo("Photon3Unity3D")] [assembly: IgnoresAccessChecksTo("PhotonChat")] [assembly: IgnoresAccessChecksTo("PhotonRealtime")] [assembly: IgnoresAccessChecksTo("PhotonUnityNetworking")] [assembly: IgnoresAccessChecksTo("PhotonUnityNetworking.Utilities")] [assembly: IgnoresAccessChecksTo("PhotonVoice.API")] [assembly: IgnoresAccessChecksTo("PhotonVoice")] [assembly: IgnoresAccessChecksTo("PhotonVoice.PUN")] [assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime")] [assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime.Public")] [assembly: IgnoresAccessChecksTo("Sirenix.OdinInspector.Attributes")] [assembly: IgnoresAccessChecksTo("Sirenix.Serialization.Config")] [assembly: IgnoresAccessChecksTo("Sirenix.Serialization")] [assembly: IgnoresAccessChecksTo("Sirenix.Utilities")] [assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")] [assembly: IgnoresAccessChecksTo("Unity.Formats.Fbx.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")] [assembly: IgnoresAccessChecksTo("Unity.Postprocessing.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")] [assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")] [assembly: IgnoresAccessChecksTo("Unity.Timeline")] [assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Antlr3.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Core")] [assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Flow")] [assembly: IgnoresAccessChecksTo("Unity.VisualScripting.State")] [assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.UI")] [assembly: IgnoresAccessChecksTo("websocket-sharp")] [assembly: AssemblyCompany("hairo")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("SharedUpgrades")] [assembly: AssemblyTitle("SharedUpgrades")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SharedUpgrades { [BepInPlugin("hairo.SharedUpgrades", "SharedUpgrades", "1.0.0")] public class SharedUpgrades : BaseUnityPlugin { internal static SharedUpgrades Instance { get; private set; } internal static ManualLogSource Logger => Instance._logger; private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger; internal Harmony? Harmony { get; set; } private void Awake() { Instance = this; ((Component)this).gameObject.transform.parent = null; ((Object)((Component)this).gameObject).hideFlags = (HideFlags)61; Patch(); Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!"); } internal void Patch() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown //IL_0026: Expected O, but got Unknown if (Harmony == null) { Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID); Harmony val2 = val; Harmony = val; } Assembly executingAssembly = Assembly.GetExecutingAssembly(); Type[] types = executingAssembly.GetTypes(); foreach (Type type in types) { if (type.Name.EndsWith("Patch")) { Harmony.PatchAll(type); Logger.LogInfo((object)(type.Name + " applied.")); } } } internal void Unpatch() { Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } } private void Update() { } } } namespace SharedUpgrades.Patches { internal class ItemUpgradeMapPlayerCountPatch { [HarmonyPatch(typeof(ItemUpgradeMapPlayerCount), "Upgrade")] [HarmonyPrefix] private static bool Prefix(ItemUpgradeMapPlayerCount __instance) { foreach (PlayerAvatar item in SemiFunc.PlayerGetAll()) { PunManager.instance.UpgradeMapPlayerCount(SemiFunc.PlayerGetSteamID(item)); } return false; } } internal class ItemUpgradePlayerEnergyPatch { [HarmonyPatch(typeof(ItemUpgradePlayerEnergy), "Upgrade")] [HarmonyPrefix] private static bool Prefix(ItemUpgradePlayerEnergy __instance) { foreach (PlayerAvatar item in SemiFunc.PlayerGetAll()) { PunManager.instance.UpgradePlayerEnergy(SemiFunc.PlayerGetSteamID(item)); } return false; } } internal class ItemUpgradePlayerExtraJumpPatch { [HarmonyPatch(typeof(ItemUpgradePlayerExtraJump), "Upgrade")] [HarmonyPrefix] private static bool Prefix(ItemUpgradePlayerExtraJump __instance) { foreach (PlayerAvatar item in SemiFunc.PlayerGetAll()) { PunManager.instance.UpgradePlayerExtraJump(SemiFunc.PlayerGetSteamID(item)); } return false; } } internal class ItemUpgradePlayerGrabRangePatch { [HarmonyPatch(typeof(ItemUpgradePlayerGrabRange), "Upgrade")] [HarmonyPrefix] private static bool Prefix(ItemUpgradePlayerGrabRange __instance) { foreach (PlayerAvatar item in SemiFunc.PlayerGetAll()) { PunManager.instance.UpgradePlayerGrabRange(SemiFunc.PlayerGetSteamID(item)); } return false; } } internal class ItemUpgradePlayerGrabStrengthPatch { [HarmonyPatch(typeof(ItemUpgradePlayerGrabStrength), "Upgrade")] [HarmonyPrefix] private static bool Prefix(ItemUpgradePlayerGrabStrength __instance) { foreach (PlayerAvatar item in SemiFunc.PlayerGetAll()) { PunManager.instance.UpgradePlayerGrabStrength(SemiFunc.PlayerGetSteamID(item)); } return false; } } internal class ItemUpgradePlayerGrabThrowPatch { [HarmonyPatch(typeof(ItemUpgradePlayerGrabThrow), "Upgrade")] [HarmonyPrefix] private static bool Prefix(ItemUpgradePlayerGrabThrow __instance) { foreach (PlayerAvatar item in SemiFunc.PlayerGetAll()) { PunManager.instance.UpgradePlayerThrowStrength(SemiFunc.PlayerGetSteamID(item)); } return false; } } internal class ItemUpgradePlayerHealthPatch { [HarmonyPatch(typeof(ItemUpgradePlayerHealth), "Upgrade")] [HarmonyPrefix] private static bool Prefix(ItemUpgradePlayerHealth __instance) { foreach (PlayerAvatar item in SemiFunc.PlayerGetAll()) { PunManager.instance.UpgradePlayerHealth(SemiFunc.PlayerGetSteamID(item)); } return false; } } internal class ItemUpgradePlayerTumbleLaunchPatch { [HarmonyPatch(typeof(ItemUpgradePlayerTumbleLaunch), "Upgrade")] [HarmonyPrefix] private static bool Prefix(ItemUpgradePlayerTumbleLaunch __instance) { foreach (PlayerAvatar item in SemiFunc.PlayerGetAll()) { PunManager.instance.UpgradePlayerTumbleLaunch(SemiFunc.PlayerGetSteamID(item)); } return false; } } internal class ItemUpgradePlayerSprintSpeedPatch { [HarmonyPatch(typeof(ItemUpgradePlayerSprintSpeed), "Upgrade")] [HarmonyPrefix] private static bool Prefix(ItemUpgradePlayerSprintSpeed __instance) { foreach (PlayerAvatar item in SemiFunc.PlayerGetAll()) { PunManager.instance.UpgradePlayerSprintSpeed(SemiFunc.PlayerGetSteamID(item)); } return false; } } }