This package has been deprecated and may no longer be maintained. We recommend looking for an alternative.
Mitosis
Makes enemies duplicate on death.Info
Killing an enemy makes them split into two! Probably makes the game harder but you be the judge.
This applies to enemies that are split also.
Configuration for the amount of enemies spawn from one death is available in the .cfg file.
FOR ANY ISSUES message me on discord (@kekpd).
Known issues:
- Key 1007 error (doesnt seem to affect gameplay, just big error in console)
- If you reach the enemy cap some things break.. (around 250+ or something)
Extreme case

