Decompiled source of Infinite Energy v1.0.0

BepInEx/plugins/InfiniteEnergy.dll

Decompiled a day ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("InfiniteEnergy")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("InfiniteEnergy")]
[assembly: AssemblyCopyright("Copyright ©  2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("6d8aeaff-cded-4f1d-8294-64fa1a97e48f")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace InfiniteEnergy;

[BepInPlugin("knightmike.infiniteenergy", "Infinite Energy", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
	public const string modGUID = "knightmike.infiniteenergy";

	public const string modName = "Infinite Energy";

	public const string modVersion = "1.0.0";

	public static ManualLogSource MLS;

	private void Awake()
	{
		//IL_0011: Unknown result type (might be due to invalid IL or missing references)
		MLS = ((BaseUnityPlugin)this).Logger;
		new Harmony("knightmike.infiniteenergy").PatchAll();
		((BaseUnityPlugin)this).Logger.LogInfo((object)"loaded");
	}
}
[HarmonyPatch(typeof(ChargingStation), "Start")]
public class ChargingStation_Start
{
	[HarmonyPostfix]
	private static void Postfix(ref float ___chargeFloat, ref int ___chargeInt, ref float ___chargeRate, ref int ___chargeTotal)
	{
		___chargeFloat = 1f;
		___chargeInt = 10;
		___chargeRate = 0f;
		___chargeTotal = 100;
	}
}