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Decompiled source of UseOriginalMapInDead v1.0.0
UseOriginalMapInDead.dll
Decompiled 3 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("UseOriginalMapInDead")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("UseOriginalMapInDead")] [assembly: AssemblyCopyright("Copyright © 2026")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("1d40467d-dbce-4914-bbb2-6a665ee6efb4")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace UseOriginalMapInDead; [BepInPlugin("com.repo.kr.UseOriginalMapInDead", "UseOriginalMapInDead", "1.0.0")] public class ModBehaviour : BaseUnityPlugin { [HarmonyPatch(typeof(MapToolController), "Update")] public class MapToolController_path { private static FieldInfo positionField; static MapToolController_path() { positionField = typeof(PlayerAvatar).GetField("LastNavmeshPosition", BindingFlags.Instance | BindingFlags.NonPublic); } [HarmonyTranspiler] private static IEnumerable<CodeInstruction> Update_Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Expected O, but got Unknown //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Expected O, but got Unknown List<CodeInstruction> list = instructions.ToList(); for (int i = 0; i < list.Count; i++) { if (list[i].opcode == OpCodes.Ldfld && list[i].operand is FieldInfo) { FieldInfo fieldInfo = (FieldInfo)list[i].operand; MethodInfo methodInfo = AccessTools.Method(typeof(MapToolController_path), "setFalseBool", (Type[])null, (Type[])null); if (fieldInfo.Name == "isDisabled") { Debug.Log((object)"find isDisabled"); list.Insert(i + 1, new CodeInstruction(OpCodes.Call, (object)methodInfo)); i++; } else if (fieldInfo.Name == "isTumbling") { Debug.Log((object)"find isTumbling"); list.Insert(i + 1, new CodeInstruction(OpCodes.Call, (object)methodInfo)); i++; } else if (fieldInfo.Name == "sprinting") { Debug.Log((object)"find sprinting"); list.Insert(i + 1, new CodeInstruction(OpCodes.Call, (object)methodInfo)); break; } } } return list; } private static bool setFalseBool(bool dataOriginal) { return false; } [HarmonyPostfix] private static void Update_Postfix() { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) if (isDead) { Transform transform = ((Component)PlayerController.instance).transform; Transform transform2 = ((Component)PlayerController.instance.cameraAim).transform; transform.position = transform2.position; Quaternion rotation = transform.rotation; float x = ((Quaternion)(ref rotation)).eulerAngles.x; rotation = transform2.rotation; float y = ((Quaternion)(ref rotation)).eulerAngles.y; rotation = transform.rotation; transform.rotation = Quaternion.Euler(x, y, ((Quaternion)(ref rotation)).eulerAngles.z); positionField.SetValue(PlayerController.instance.playerAvatarScript, transform2.position); } } } [HarmonyPatch(typeof(SpectateCamera))] public class SpectateCamera_path { [HarmonyPrefix] [HarmonyPatch("StateNormal")] private static void StateNormal_Prefix() { isDead = true; } } [HarmonyPatch(typeof(GameDirector))] public class GameDirectorPatch { [HarmonyPrefix] [HarmonyPatch("Revive")] private static void Revive_Prefix() { isDead = false; } [HarmonyPrefix] [HarmonyPatch("gameStateStart")] private static void gameStateStart_Prefix() { isDead = false; } } private Harmony harmony; private static ManualLogSource Log; private static bool isDead; private void Awake() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown harmony = new Harmony("com.repo.kr.UseOriginalMapInDead"); harmony.PatchAll(); Log = ((BaseUnityPlugin)this).Logger; Log.LogInfo((object)"UseOriginalMapInDead enble"); } }