v0.5.1
- I forgot to change README . . . my bad
v0.5.0
- Reverted back to the ValuableObject as it is more compatible with other mods.
- number of consumes is now stored as a standalone variable instead being handled by a battery
- battery is only visual (so if other mod will mess it up, it doesn't matter anymore)
v0.4.0
- Added three different variants
- Added custom texture (dont question my artisitc abilities)
- Added config for setting (capacity, multiplier, number how many can be bought and how many can appear in one shop)
- further testing required
v0.3.4
- Removed class ValuableObject and implemented its behavior manually so other mods dont change this item if they only want to interact with valuables
- Fixed conflict with REPO_Alchemy by applying a patch order during extraction
v0.3.3
- Fixed Readme, thumbnail, websiteURL & description
v0.3.2
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