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Decompiled source of CustomBoomboxSound v1.0.0
BepInEx/plugins/CustomBoomboxSound/CustomBoomboxSound.dll
Decompiled a year agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("CustomBoomboxSound")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("CustomBoomboxSound")] [assembly: AssemblyTitle("CustomBoomboxSound")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace CustomBoomboxSound { [BepInPlugin("com.masterxolos.customboomboxsound", "Custom Boombox Sound", "1.0.0")] public class Plugin : BaseUnityPlugin { [HarmonyPatch(typeof(ValuableBoombox), "Start")] public class PatchBoomboxStart { private static void Postfix(ValuableBoombox __instance) { //IL_004d: Unknown result type (might be due to invalid IL or missing references) if (__instance.soundBoomboxMusic != null && (Object)(object)customClip != (Object)null) { __instance.soundBoomboxMusic.Sounds = (AudioClip[])(object)new AudioClip[1] { customClip }; __instance.soundBoomboxMusic.Stop(); __instance.soundBoomboxMusic.Play(((Component)__instance).transform.position, 1f, 1f, 1f, 1f); Logger.LogInfo((object)"Replaced boombox music with custom sound!"); } else { Logger.LogWarning((object)"Failed to replace boombox music: missing reference."); } } } internal static ManualLogSource Logger; internal static AudioClip customClip; private void Awake() { //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Invalid comparison between Unknown and I4 //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Expected O, but got Unknown Logger = ((BaseUnityPlugin)this).Logger; Logger.LogInfo((object)"Custom Boombox Sound plugin loaded!"); string directoryName = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location); string text = Path.Combine(directoryName, "custom.ogg"); if (!File.Exists(text)) { Logger.LogError((object)"custom.ogg not found in plugin folder! Please add your .ogg file."); return; } UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip("file://" + text, (AudioType)14); UnityWebRequestAsyncOperation val = audioClip.SendWebRequest(); while (!((AsyncOperation)val).isDone) { } if ((int)audioClip.result == 1) { customClip = DownloadHandlerAudioClip.GetContent(audioClip); Logger.LogInfo((object)"Successfully loaded custom.ogg"); Harmony val2 = new Harmony("com.masterxolos.customboomboxsound"); val2.PatchAll(); } else { Logger.LogError((object)"Failed to load custom.ogg"); } } } public static class MyPluginInfo { public const string PLUGIN_GUID = "CustomBoomboxSound"; public const string PLUGIN_NAME = "CustomBoomboxSound"; public const string PLUGIN_VERSION = "1.0.0"; } }