R.E.P.O.
Install with App

Details

Latest version
1.3.0
Last Updated
First Uploaded
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1.7K
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1
Size
34KB
Dependants

SoloGFX

Graphics settings R.E.P.O. does not expose — all adjustable from the game's own Video settings page, while you play.

Who needs it

Only you. Nothing here touches networked state, so it changes what is on your screen and nothing else. Safe in any lobby, including ones you did not make.

What it adds

Ambient occlusion and screen-space reflections, through the post-processing the game already ships.

A sharper image. R.E.P.O.'s blocky look comes from rendering into a low-resolution buffer, not from low-resolution textures — so SoloGFX raises the render resolution, up to your monitor's, with optional supersampling on top.

Longer light and shadow distance. Lights stop at 30m and shadows at 25m by default, which is what makes big rooms fall into flat dark. Both are raised.

Quality controls — shadow resolution and cascades, anti-aliasing, anisotropic filtering, texture and model detail, and more.

Notes

Better-looking costs frame rate. If your graphics card struggles, lower reflection quality, shadow distance and anti-aliasing first — every setting is in the Video page, and each section can be switched off on its own.

The game uses Unity's built-in render pipeline, so there is no ray tracing to enable here and nothing that claims otherwise.

Installing

Install with the Thunderstore Mod Manager or r2modman and it lands in BepInEx/plugins on its own. By hand: drop the .dll into BepInEx/plugins/.

Needs BepInEx 5. Built against R.E.P.O. v0.4.4.3.

Languages

The text follows the game's own language setting: Simplified Chinese, Japanese, Korean, Russian, German, French, Spanish and Brazilian Portuguese. Anything not translated stays English.

Translations are plain text files in lang/ beside the DLL, so you can fix a line or add a language without rebuilding: copy an existing file to <language code>.txt, put your wording after each >, and leave a > empty to keep the English. The file is reloaded when the game's language changes.

Author

Made by HappyTheLegend.

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