Co-op QoL + teamwork: shared upgrades & heals, half-price shop, bigger lobbies, Many Hands, Safety in Numbers, Rescue Rewards, Team Milestones, Clutch Mode and a Ping.
Fix: lobbies could hang forever on "Loading" with 0.3.0 installed. The Photon event listener was registered during BepInEx startup, before the game initialised networking; it is now registered once a level has loaded. Update strongly recommended.
0.3.0
Many Hands: 2+ grabbers on one object get bonus strength and the object takes half impact damage.
Safety In Numbers: faster stamina regen and reduced damage while a living teammate is within 8 m.
Rescue Rewards: +35% sprint while carrying a death head; revives heal the revived player and the nearest rescuer.
Team Milestones: 25/50/75/100% haul messages with a small heal for everyone.
Clutch Mode: last player standing gets a heal and full stamina.
Ping: middle mouse marks what you're looking at for everyone with the mod.
0.2.0
Lobby size: host lobbies now allow up to MaxPlayers players (default 10, game ceiling 20).
0.1.0
Shared upgrades: any upgrade used by one player is applied to every player.
Shared healing: health packs heal every other player too (configurable fraction).
Shop prices multiplied by 0.5 (configurable).
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