using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("LLL")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Tutorial")]
[assembly: AssemblyTitle("Tutorial")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
public class Zealot : MonoBehaviour
{
public Sound bounceSound;
private Vector2 bigForceRange = new Vector2(2f, 10f);
private Vector2 smallForceRange = new Vector2(1f, 3f);
private Vector2 mediumForceRange = new Vector2(1f, 5f);
private Vector2 bigTorqueRange = new Vector2(0.1f, 0.9f);
private Vector2 smallTorqueRange = new Vector2(0f, 0.2f);
private Vector2 mediumTorqueRange = new Vector2(0.05f, 0.5f);
private float torqueMultiplier = 0.1f;
private int bounceAmount = 67;
private int bounces;
private Rigidbody rb;
private PhotonView photonView;
private PhysGrabObject physGrabObject;
private void Start()
{
rb = ((Component)this).GetComponent<Rigidbody>();
photonView = ((Component)this).GetComponent<PhotonView>();
physGrabObject = ((Component)this).GetComponent<PhysGrabObject>();
bounceAmount = Random.Range(2, 6);
}
public void BigBounce()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
bounceSound.Play(physGrabObject.centerPoint, 1f, 1f, 1f, 1f);
if (!SemiFunc.IsMasterClientOrSingleplayer())
{
return;
}
torqueMultiplier = Random.Range(bigTorqueRange.x, bigTorqueRange.y);
if (bounces < bounceAmount && !physGrabObject.grabbed)
{
bounces++;
rb.AddForce(Vector3.up * Random.Range(bigForceRange.x, bigForceRange.y), (ForceMode)1);
rb.AddTorque(Random.insideUnitSphere * torqueMultiplier, (ForceMode)1);
return;
}
Vector3 velocity = rb.velocity;
if (((Vector3)(ref velocity)).magnitude < 0.1f || physGrabObject.grabbed)
{
bounces = 0;
bounceAmount = Random.Range(2, 6);
}
}
public void SmallBounce()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0109: Unknown result type (might be due to invalid IL or missing references)
//IL_010e: Unknown result type (might be due to invalid IL or missing references)
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
bounceSound.Play(physGrabObject.centerPoint, 1f, 1f, 1f, 1f);
if (!SemiFunc.IsMasterClientOrSingleplayer())
{
return;
}
torqueMultiplier = Random.Range(smallTorqueRange.x, smallTorqueRange.y);
Vector3 velocity;
if (bounces < bounceAmount && !physGrabObject.grabbed)
{
velocity = rb.velocity;
if (((Vector3)(ref velocity)).magnitude > 0.2f)
{
bounces++;
rb.AddForce(Vector3.up * Random.Range(smallForceRange.x, smallForceRange.y), (ForceMode)1);
rb.AddTorque(Random.insideUnitSphere * torqueMultiplier, (ForceMode)1);
bounces = bounceAmount;
return;
}
}
velocity = rb.velocity;
if (((Vector3)(ref velocity)).magnitude <= 0.2f || physGrabObject.grabbed)
{
bounces = 0;
bounceAmount = Random.Range(2, 6);
}
}
public void MediumBounce()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
bounceSound.Play(physGrabObject.centerPoint, 1f, 1f, 1f, 1f);
if (!SemiFunc.IsMasterClientOrSingleplayer())
{
return;
}
torqueMultiplier = Random.Range(mediumTorqueRange.x, mediumTorqueRange.y);
if (bounces < bounceAmount && !physGrabObject.grabbed)
{
bounces++;
rb.AddForce(Vector3.up * Random.Range(mediumForceRange.x, mediumForceRange.y), (ForceMode)1);
rb.AddTorque(Random.insideUnitSphere * torqueMultiplier, (ForceMode)1);
return;
}
Vector3 velocity = rb.velocity;
if (((Vector3)(ref velocity)).magnitude < 0.1f || physGrabObject.grabbed)
{
bounces = 0;
bounceAmount = Random.Range(2, 6);
}
}
}
namespace Tutorial
{
[BepInPlugin("LLL.Tutorial", "Tutorial", "1.0")]
public class Tutorial : BaseUnityPlugin
{
internal static Tutorial Instance { get; private set; }
internal static ManualLogSource Logger => Instance._logger;
private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;
internal Harmony? Harmony { get; set; }
private void Awake()
{
Instance = this;
((Component)this).gameObject.transform.parent = null;
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
Patch();
Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
}
internal void Patch()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Expected O, but got Unknown
//IL_0026: Expected O, but got Unknown
if (Harmony == null)
{
Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
Harmony val2 = val;
Harmony = val;
}
Harmony.PatchAll();
}
internal void Unpatch()
{
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
private void Update()
{
}
}
}
namespace repohelp
{
public class DiamondExplosion : Trap
{
private ParticleScriptExplosion particleScriptExplosion;
private int HitCount;
private int MaxHitCount = 3;
public Transform Center;
protected override void Start()
{
base.Start();
particleScriptExplosion = ((Component)this).GetComponent<ParticleScriptExplosion>();
}
public void Explode()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
particleScriptExplosion.Spawn(Center.position, 5f, 350, 350, 1f, false, false, 1f);
}
public void PotentialExplode()
{
if (isLocal)
{
if (HitCount >= MaxHitCount - 1)
{
Explode();
}
else
{
HitCount++;
}
}
}
}
public class Trap : MonoBehaviour
{
public enum TrapActivateRarityLevel
{
no_rarity,
level1,
level2,
level3
}
protected PhotonView photonView;
[HideInInspector]
public bool enemyInvestigate;
private bool enemyInvestigatePrev;
protected float enemyInvestigateRange = 35f;
private float enemyInvestigateTimer = 1f;
private float enemyInvestigateTimerMax = 1f;
[HideInInspector]
public bool isLocal;
[HideInInspector]
public bool trapTriggered;
[HideInInspector]
public bool trapActive;
[HideInInspector]
public bool trapStart;
private float trapActivateTimer = 10f;
protected PhysGrabObject physGrabObject;
public bool triggerOnTimer;
public TrapActivateRarityLevel trapActivateRarityLevel;
protected virtual void Start()
{
enemyInvestigateTimer = enemyInvestigateTimerMax;
photonView = ((Component)this).GetComponent<PhotonView>();
if (GameManager.instance.gameMode == 0 || PhotonNetwork.IsMasterClient)
{
isLocal = true;
}
physGrabObject = ((Component)this).GetComponent<PhysGrabObject>();
}
protected virtual void Update()
{
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
if (!isLocal)
{
return;
}
if (enemyInvestigate)
{
if (!enemyInvestigatePrev)
{
enemyInvestigateTimer = enemyInvestigateTimerMax;
}
enemyInvestigateTimer += Time.deltaTime;
if (enemyInvestigateTimer > enemyInvestigateTimerMax)
{
EnemyDirector.instance.SetInvestigate(((Component)this).transform.position, enemyInvestigateRange, false);
enemyInvestigateTimer = 0f;
}
}
enemyInvestigatePrev = enemyInvestigate;
enemyInvestigate = false;
if (!triggerOnTimer)
{
return;
}
if (physGrabObject.grabbed)
{
if (Application.isEditor && (!GameManager.Multiplayer() || GameManager.instance.localTest) && Input.GetKeyDown((KeyCode)98))
{
TrapActivateSync();
}
if (!(trapActivateTimer > 0f))
{
return;
}
trapActivateTimer -= Time.deltaTime;
if (trapActivateTimer <= 0f)
{
trapActivateTimer = Random.Range(5f, 15f);
if (SemiFunc.ValuableTrapActivatedDiceRoll((int)trapActivateRarityLevel))
{
TrapActivateSync();
}
}
}
else
{
trapActivateTimer = Random.Range(0f, 15f);
}
}
private void TrapActivateSync()
{
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
if (trapTriggered)
{
return;
}
if (SemiFunc.IsMultiplayer())
{
if (SemiFunc.IsMasterClientOrSingleplayer())
{
photonView.RPC("TrapActivateSyncRPC", (RpcTarget)0, Array.Empty<object>());
}
}
else
{
TrapActivateSyncRPC();
}
}
[PunRPC]
public void TrapActivateSyncRPC(PhotonMessageInfo _info = default(PhotonMessageInfo))
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
if (SemiFunc.MasterOnlyRPC(_info))
{
if (physGrabObject.grabbedLocal)
{
CameraGlitch.Instance.PlayLong();
}
trapStart = true;
}
}
public void TrapStart()
{
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
if (trapTriggered)
{
return;
}
if (SemiFunc.IsMultiplayer())
{
if (SemiFunc.IsMasterClientOrSingleplayer() && SemiFunc.ValuableTrapActivatedDiceRoll((int)trapActivateRarityLevel))
{
photonView.RPC("TrapStartRPC", (RpcTarget)0, Array.Empty<object>());
}
}
else if (SemiFunc.ValuableTrapActivatedDiceRoll((int)trapActivateRarityLevel))
{
TrapStartRPC();
}
}
[PunRPC]
public void TrapStartRPC(PhotonMessageInfo _info = default(PhotonMessageInfo))
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
if (SemiFunc.MasterOnlyRPC(_info))
{
if (physGrabObject.grabbedLocal)
{
CameraGlitch.Instance.PlayLong();
}
trapStart = true;
}
}
}
}