Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of Explosive Diamond v1.2.1
Tutorial.dll
Decompiled 4 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using Photon.Pun; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("LLL")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Tutorial")] [assembly: AssemblyTitle("Tutorial")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } public class Zealot : MonoBehaviour { public Sound bounceSound; private Vector2 bigForceRange = new Vector2(2f, 10f); private Vector2 smallForceRange = new Vector2(1f, 3f); private Vector2 mediumForceRange = new Vector2(1f, 5f); private Vector2 bigTorqueRange = new Vector2(0.1f, 0.9f); private Vector2 smallTorqueRange = new Vector2(0f, 0.2f); private Vector2 mediumTorqueRange = new Vector2(0.05f, 0.5f); private float torqueMultiplier = 0.1f; private int bounceAmount = 67; private int bounces; private Rigidbody rb; private PhotonView photonView; private PhysGrabObject physGrabObject; private void Start() { rb = ((Component)this).GetComponent<Rigidbody>(); photonView = ((Component)this).GetComponent<PhotonView>(); physGrabObject = ((Component)this).GetComponent<PhysGrabObject>(); bounceAmount = Random.Range(2, 6); } public void BigBounce() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) bounceSound.Play(physGrabObject.centerPoint, 1f, 1f, 1f, 1f); if (!SemiFunc.IsMasterClientOrSingleplayer()) { return; } torqueMultiplier = Random.Range(bigTorqueRange.x, bigTorqueRange.y); if (bounces < bounceAmount && !physGrabObject.grabbed) { bounces++; rb.AddForce(Vector3.up * Random.Range(bigForceRange.x, bigForceRange.y), (ForceMode)1); rb.AddTorque(Random.insideUnitSphere * torqueMultiplier, (ForceMode)1); return; } Vector3 velocity = rb.velocity; if (((Vector3)(ref velocity)).magnitude < 0.1f || physGrabObject.grabbed) { bounces = 0; bounceAmount = Random.Range(2, 6); } } public void SmallBounce() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) bounceSound.Play(physGrabObject.centerPoint, 1f, 1f, 1f, 1f); if (!SemiFunc.IsMasterClientOrSingleplayer()) { return; } torqueMultiplier = Random.Range(smallTorqueRange.x, smallTorqueRange.y); Vector3 velocity; if (bounces < bounceAmount && !physGrabObject.grabbed) { velocity = rb.velocity; if (((Vector3)(ref velocity)).magnitude > 0.2f) { bounces++; rb.AddForce(Vector3.up * Random.Range(smallForceRange.x, smallForceRange.y), (ForceMode)1); rb.AddTorque(Random.insideUnitSphere * torqueMultiplier, (ForceMode)1); bounces = bounceAmount; return; } } velocity = rb.velocity; if (((Vector3)(ref velocity)).magnitude <= 0.2f || physGrabObject.grabbed) { bounces = 0; bounceAmount = Random.Range(2, 6); } } public void MediumBounce() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) bounceSound.Play(physGrabObject.centerPoint, 1f, 1f, 1f, 1f); if (!SemiFunc.IsMasterClientOrSingleplayer()) { return; } torqueMultiplier = Random.Range(mediumTorqueRange.x, mediumTorqueRange.y); if (bounces < bounceAmount && !physGrabObject.grabbed) { bounces++; rb.AddForce(Vector3.up * Random.Range(mediumForceRange.x, mediumForceRange.y), (ForceMode)1); rb.AddTorque(Random.insideUnitSphere * torqueMultiplier, (ForceMode)1); return; } Vector3 velocity = rb.velocity; if (((Vector3)(ref velocity)).magnitude < 0.1f || physGrabObject.grabbed) { bounces = 0; bounceAmount = Random.Range(2, 6); } } } namespace Tutorial { [BepInPlugin("LLL.Tutorial", "Tutorial", "1.0")] public class Tutorial : BaseUnityPlugin { internal static Tutorial Instance { get; private set; } internal static ManualLogSource Logger => Instance._logger; private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger; internal Harmony? Harmony { get; set; } private void Awake() { Instance = this; ((Component)this).gameObject.transform.parent = null; ((Object)((Component)this).gameObject).hideFlags = (HideFlags)61; Patch(); Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!"); } internal void Patch() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown //IL_0026: Expected O, but got Unknown if (Harmony == null) { Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID); Harmony val2 = val; Harmony = val; } Harmony.PatchAll(); } internal void Unpatch() { Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } } private void Update() { } } } namespace repohelp { public class DiamondExplosion : Trap { private ParticleScriptExplosion particleScriptExplosion; private int HitCount; private int MaxHitCount = 3; public Transform Center; protected override void Start() { base.Start(); particleScriptExplosion = ((Component)this).GetComponent<ParticleScriptExplosion>(); } public void Explode() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) particleScriptExplosion.Spawn(Center.position, 5f, 350, 350, 1f, false, false, 1f); } public void PotentialExplode() { if (isLocal) { if (HitCount >= MaxHitCount - 1) { Explode(); } else { HitCount++; } } } } public class Trap : MonoBehaviour { public enum TrapActivateRarityLevel { no_rarity, level1, level2, level3 } protected PhotonView photonView; [HideInInspector] public bool enemyInvestigate; private bool enemyInvestigatePrev; protected float enemyInvestigateRange = 35f; private float enemyInvestigateTimer = 1f; private float enemyInvestigateTimerMax = 1f; [HideInInspector] public bool isLocal; [HideInInspector] public bool trapTriggered; [HideInInspector] public bool trapActive; [HideInInspector] public bool trapStart; private float trapActivateTimer = 10f; protected PhysGrabObject physGrabObject; public bool triggerOnTimer; public TrapActivateRarityLevel trapActivateRarityLevel; protected virtual void Start() { enemyInvestigateTimer = enemyInvestigateTimerMax; photonView = ((Component)this).GetComponent<PhotonView>(); if (GameManager.instance.gameMode == 0 || PhotonNetwork.IsMasterClient) { isLocal = true; } physGrabObject = ((Component)this).GetComponent<PhysGrabObject>(); } protected virtual void Update() { //IL_006a: Unknown result type (might be due to invalid IL or missing references) if (!isLocal) { return; } if (enemyInvestigate) { if (!enemyInvestigatePrev) { enemyInvestigateTimer = enemyInvestigateTimerMax; } enemyInvestigateTimer += Time.deltaTime; if (enemyInvestigateTimer > enemyInvestigateTimerMax) { EnemyDirector.instance.SetInvestigate(((Component)this).transform.position, enemyInvestigateRange, false); enemyInvestigateTimer = 0f; } } enemyInvestigatePrev = enemyInvestigate; enemyInvestigate = false; if (!triggerOnTimer) { return; } if (physGrabObject.grabbed) { if (Application.isEditor && (!GameManager.Multiplayer() || GameManager.instance.localTest) && Input.GetKeyDown((KeyCode)98)) { TrapActivateSync(); } if (!(trapActivateTimer > 0f)) { return; } trapActivateTimer -= Time.deltaTime; if (trapActivateTimer <= 0f) { trapActivateTimer = Random.Range(5f, 15f); if (SemiFunc.ValuableTrapActivatedDiceRoll((int)trapActivateRarityLevel)) { TrapActivateSync(); } } } else { trapActivateTimer = Random.Range(0f, 15f); } } private void TrapActivateSync() { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) if (trapTriggered) { return; } if (SemiFunc.IsMultiplayer()) { if (SemiFunc.IsMasterClientOrSingleplayer()) { photonView.RPC("TrapActivateSyncRPC", (RpcTarget)0, Array.Empty<object>()); } } else { TrapActivateSyncRPC(); } } [PunRPC] public void TrapActivateSyncRPC(PhotonMessageInfo _info = default(PhotonMessageInfo)) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) if (SemiFunc.MasterOnlyRPC(_info)) { if (physGrabObject.grabbedLocal) { CameraGlitch.Instance.PlayLong(); } trapStart = true; } } public void TrapStart() { //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) if (trapTriggered) { return; } if (SemiFunc.IsMultiplayer()) { if (SemiFunc.IsMasterClientOrSingleplayer() && SemiFunc.ValuableTrapActivatedDiceRoll((int)trapActivateRarityLevel)) { photonView.RPC("TrapStartRPC", (RpcTarget)0, Array.Empty<object>()); } } else if (SemiFunc.ValuableTrapActivatedDiceRoll((int)trapActivateRarityLevel)) { TrapStartRPC(); } } [PunRPC] public void TrapStartRPC(PhotonMessageInfo _info = default(PhotonMessageInfo)) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) if (SemiFunc.MasterOnlyRPC(_info)) { if (physGrabObject.grabbedLocal) { CameraGlitch.Instance.PlayLong(); } trapStart = true; } } } }