
Last updated | 2 days ago |
Total downloads | 1379 |
Total rating | 5 |
Categories | Mods Tools Libraries Misc Client-side Server-side Cosmetics |
Dependency string | s1ckboy-MoreEyes-1.0.0 |
Dependants | 6 other packages depend on this package |
This mod requires the following mods to function


README
MoreEyes
MoreEyes is a mod for R.E.P.O that expands character eye customization.
This is an API that lets modders create custom irises and pupils, but also includes a basic package.
✨ Features
-
Custom Menu
- Select irises and pupils for left and right eyes independently.
- Color each eye separately.
- Zoom in/out on your player avatar.
- Accessible from Main Menu, Lobby Menu, and Escape Menu.
- Change your eye selections mid-game.
- Menu text uses your chosen player’s color with a gradient shift (darker for bright colors, brighter for dark colors).
- Color sliders use a complementary color.
-
Configuration Options
- Menu prefix display: Always, Duplicates, Never.
- Alphabetical sorting: None, Name Only, Mod Name Only, Mod Name & Name.
- Auto-scroll speed: Horizontally scrolls text (useful when prefix is present).
- Client log level: Standard, Debug, Warnings Only.
- Generated config: Toggle pupil/iris pairs per mod (supports left/right selections or individual toggles).
📸 Previews
📚 For Developers
Want to make your own iris or pupil mods?
Check out the MoreEyes SDK for detailed documentation, setup, and examples:
Known little problems
- Spamming mousewheel to scroll back and forth to zoom in and out on the playeravatar is a bit iffy, it'll need some more work but its not a big issue
- On the right pupil's next button
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specifically on standard pupil on the first try it'll not do anything, just on the second click, this is a weird small issue - will look into it - Interacting with valuables where you eyeselections' sizes are overridden will make them clip thru eyelids, this is something thats a very specific scenario, very small issue but we'd like to fix this as well
- Disabling eyes but clicking on randomize will still select disabled ones - not a huge issue, will be fixed later