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Repo Native ThirdPerson ActionMovement

Fork of Team_Bingus Native Third Person with action movement, jitter fixes, custom-model support, and improved flashlight facing.

CHANGELOG

Changelog

1.2.0

  • Added camera-relative action movement on top of the native third-person camera path
  • Reworked root rotation handling so A, S, and D no longer shake, fling, or snap incorrectly
  • Moved third-person camera updates to LateUpdate only to remove local player jitter while rotating the camera
  • Added smoother visible body turning for better-looking third-person movement
  • Fixed broken third-person recovery after death, restart, or entering a new run
  • Improved local custom-model compatibility for visible third-person player models
  • Changed right mouse button behavior so the character can face the crosshair direction for flashlight aiming
  • Removed old experimental ghosting-related config options from the public config

1.1.1

  • Improved grab and interaction alignment when using adjusted third-person offsets
  • Selection now targets the rendered camera center while keeping the interaction origin on the avatar

1.1.0

  • Added in-game camera offset adjustment with the arrow keys
  • Added a reset key for restoring the loaded config offsets

1.0.1

  • Rebuilt the Thunderstore package with the latest third-person camera code
  • Preserved the existing package name, dependency, config keys, and client-side behavior

1.0.0

  • Initial Thunderstore package