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Repo Native ThirdPerson ActionMovement
Fork of Team_Bingus Native Third Person with action movement, jitter fixes, custom-model support, and improved flashlight facing.
By sam0324sam
CHANGELOG
Changelog
1.2.0
- Added camera-relative action movement on top of the native third-person camera path
- Reworked root rotation handling so
A,S, andDno longer shake, fling, or snap incorrectly - Moved third-person camera updates to
LateUpdateonly to remove local player jitter while rotating the camera - Added smoother visible body turning for better-looking third-person movement
- Fixed broken third-person recovery after death, restart, or entering a new run
- Improved local custom-model compatibility for visible third-person player models
- Changed right mouse button behavior so the character can face the crosshair direction for flashlight aiming
- Removed old experimental ghosting-related config options from the public config
1.1.1
- Improved grab and interaction alignment when using adjusted third-person offsets
- Selection now targets the rendered camera center while keeping the interaction origin on the avatar
1.1.0
- Added in-game camera offset adjustment with the arrow keys
- Added a reset key for restoring the loaded config offsets
1.0.1
- Rebuilt the Thunderstore package with the latest third-person camera code
- Preserved the existing package name, dependency, config keys, and client-side behavior
1.0.0
- Initial Thunderstore package