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KeepInventory
Keep your inventory slot items after death. Die, revive, and your equipped items are still there. Configurable.
| Last updated | 3 weeks ago |
| Total downloads | 7095 |
| Total rating | 0 |
| Categories | Mods Misc Client-side |
| Dependency string | silsotha-KeepInventory-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
KeepInventory
Keep your inventory slot items after death in R.E.P.O.
Die, get revived, and your equipped items are still in your inventory slots.
Features
- Inventory slots survive death — items in slots 1/2/3 stay after death and revive
- No visual glitches — death camera, animations, and grab work normally
- Multiplayer support — install on host, recommended for all players
- Configurable — toggle on/off via BepInEx config
- Compatible with MoreInventorySlots and other inventory mods
What Gets Kept
| Item State | Result |
|---|---|
| Items in inventory slots (1/2/3) | ✅ Kept after death |
| Item held in hand (physics grab) | ❌ Drops normally |
The physically held item cannot be preserved due to how R.E.P.O. handles death physics and camera transitions. All items stored in your inventory slots are safe.
Installation
With mod manager (r2modman / Thunderstore Mod Manager)
- Search for KeepInventory in the mod browser
- Click Install
- Launch the game through the mod manager
Manual
- Install BepInEx 5.x
- Place
KeepInventoryMod.dllintoBepInEx/plugins/ - Launch the game
Configuration
After first launch, edit BepInEx/config/com.mods.keepinventory.cfg:
| Setting | Default | Description |
|---|---|---|
KeepItemsOnDeath |
true |
Keep inventory slot items on death |
Multiplayer
- Install on the host for the mod to work
- Recommended: all players install for full compatibility
- Works in singleplayer without any restrictions
Troubleshooting
- Items still disappear — make sure the mod is installed on the host
- Mod not loading — check
BepInEx/LogOutput.logfor[KeepInventory]lines - Breaks after game update — method names may have changed, open an issue on GitHub