(Insert eyecatching pitch here)
Orbs (or souls) now grant a random effect when used.
| Upgrade | Tier 1 | Tier 2 | Tier 3 |
|---|---|---|---|
| Strength | 2% | 5% | 20% |
| Health | 2% | 8% | 20% |
| Speed | 5% | 8% | 10% |
| Stamina | 5% | 10% | 10% |
| Extra Jump | 8% | 14% | 10% |
| Range | 8% | 14% | 9% |
| Crouch Rest | 10% | 10% | 8% |
| Tumble Wings | 10% | 8% | 6% |
| Tumble Launch | 10% | 8% | 2% |
| Tumble Climb | 10% | 5% | 2% |
| Death Head Battery | 15% | 5% | 2% |
| Map Player Count* | 15% | 5% | 1% |
*Map Player Count can only be obtained once, it's rate gets redistributed to everything else.
| Weapon | Tier 1 | Tier 2 | Tier 3 |
|---|---|---|---|
| Tranq Gun | 22% | --- | --- |
| Boltzap | 22% | --- | --- |
| Pulse Pistol | 22% | --- | --- |
| Frying Pan | 11% | --- | --- |
| Baseball Bat | 11% | --- | --- |
| Prodzap | 11% | --- | --- |
| Handgun Gun | --- | 50% | --- |
| Sledge Hammer | --- | 25% | --- |
| Sword | --- | 25% | --- |
| Photon Blaster | --- | --- | 33% |
| Shotgun | --- | --- | 33% |
| C.A.R.T. Cannon | --- | --- | 16% |
| C.A.R.T. Laser | --- | --- | 16% |
If you discover any issues, please report them to the GitHub repo: https://github.com/slenered/Repo-OrbBoost.
Known Issues:
1.0.5: Removed debug keybinds that forced specific RNG values. (keypad 0-4, enjoy).
1.0.4: Fixed objects spawning from orbs after extract from spawning inside the ground.
Fixed some clients lagging when invisible from the Stealth Drone
FINALLY fixed clients not seeing the red temporary border.
1.0.3: Fixed compilation error.
1.0.2: Fixed orb would give only upgrade boosts.
1.0.1: Added Death Battery and Tumble Climb to the Upgrade pool.
1.0.0: release!