Are you tired of Huntsmen listening in on your very philosophical conversations?
Have you ever wanted to pick up the spare change off the ground and toss it?
A handheld device that creates sound elsewhere! Point and Shoot! It's that easy!
It won't waste your precious energy!
It comes with an auto recharging battery that gives you 3 simultaneous uses.
It's as quiet as a pet rock, as long as you don't point it at yourself
By holding the trigger down you will charge the device to fire repeated sonic blasts!
Warning: Holding the trigger down for too long will overload the device.
An overloaded device may:
*As long as you don't overload the device
Caution: Sound emitted is highly pitched and may shatter glass or porcelain objects, such as garden gnomes.
If you discover any issues, please report them to the GitHub repo: https://github.com/slenered/SonicGun_REPO.
1.3.4: Added a config toggle to disable the tinnitus sound effect. (Deafness and echoing will be preserved)
Slightly lowered the volume at which tinnitus plays at.
1.3.3: Fix a bug that lagged and could crash the game while a player heard tinnitus. Nerfed the amount of damage that a hypersonic shot should do.
1.3.2: Why...? SonicGun.dll now is package with the mod.
1.3.1: Adjusted price.
1.3.0: Updated to the Monster Update 0.3.0! (1.2.0: Sonic shots can shatter Gnomes. This version was never published)
1.0.0: Released.
1.0.1: Fixed gun not shooting when the battery was empty.
1.0.2: Fixed incompatibility with multiplayer. (I'm a dunce.)
1.0.21: Unity compilation error.
1.0.3: Increased overload battery form 3 -> 5. Changed color of shoot effects.
1.1.0: Because of a type with the version '1.0.2.1' being '1.0.21'