Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of NoPostProcessing v1.0.1
NoPostProcessing.dll
Decompiled 10 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.Rendering.PostProcessing; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("NoPostProcessing")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("tybikkryt")] [assembly: AssemblyProduct("NoPostProcessing")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("3172c3ef-d05a-4d7f-9403-ba6ac6e8026a")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace NoPostProcessing { [BepInPlugin("tybikkryt.nopostproccesing", "NoPostProcessing", "1.0.0.0")] public class NoPostProccesingPlugin : BaseUnityPlugin { [HarmonyPatch(typeof(PostProcessVolume), "Update")] public class PostProcessVolumePatch { private static void Postfix() { ppm = GameObject.Find("Post Processing Main"); ppo = GameObject.Find("Post Processing Overlay"); ppm.SetActive(false); ppo.SetActive(false); } } public const string pluginGuid = "tybikkryt.nopostproccesing"; public const string pluginName = "NoPostProcessing"; public const string pluginVersion = "1.0.0.0"; public static ManualLogSource Log; public static GameObject ppm; public static GameObject ppo; private void Awake() { //IL_0020: Unknown result type (might be due to invalid IL or missing references) ((BaseUnityPlugin)this).Logger.LogMessage((object)"Patching..."); Log = ((BaseUnityPlugin)this).Logger; new Harmony("tybikkryt.nopostproccesing").PatchAll(); ((BaseUnityPlugin)this).Logger.LogMessage((object)"Patching complete"); } } }