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WatchOutBro
Per-enemy gags + stacking + character cameos (Goobers, Clark, Dexter, DIRCM, ...). Drop voices/images for full effect.
By watchoutbro
| Last updated | 2 weeks ago |
| Total downloads | 1725 |
| Total rating | 1 |
| Categories | Monsters AI Generated |
| Dependency string | watchoutbro-WatchOutBro-3.0.2 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
WatchOutBro
A gag mod that slaps an out-of-place overlay onto your screen for everything that happens. Loud, ugly, on purpose.
What's new in v3
- Bug fix: per-enemy reactions actually trigger now.
- Stacking: multiple enemies → multiple stacked bubbles.
- Character cameos: Goobers, Clark, Dexter Morgan, DIRCM, Klonnku, Plonko, Ulfric Stormcloak, Mommy ASMR.
- Drop-in folders: add real voice clips and images without rebuilding the mod.
Drop-in folders (no rebuild required)
After first launch, two folders are read from BepInEx/plugins/WatchOutBro/:
voices/ ← drop OGG, WAV, or MP3 files here
images/ ← drop PNG (recommend ~256×256, transparent background)
Voice filenames
goober_1.ogg "one goober"
goober_2.ogg "two goobers"
goober_3.ogg "three goobers"
goober_4.ogg "four goobers"
goober_5.ogg "five goobers"
goober_6.ogg "six goobers"
goober_7.ogg "seven goobers"
goober_8.ogg "eight goobers"
goober_9.ogg "nine goobers"
goober_10.ogg "ten goobers"
goober_iquit.ogg "I quit" (plays from pickup 11 onwards)
clark_pickup.ogg "I think I like this Clark"
mommy_asmr_loop.ogg long ambient loop, 30s+ recommended (only plays in menu / lobby / truck)
ulfric.ogg Ulfric line (rare cameo on level load)
klonnku.ogg Klonnku noise (plays on Gnome proximity)
plonko.ogg Plonko noise (plays on Spewer proximity)
dexter.ogg Dexter line (plays on Chef proximity)
dircm.ogg DIRCM enemy line (plays on Trudge proximity)
dircm_fire.ogg IR-beam fire sound (plays on any gun fire)
Missing file → procedural placeholder beep.
Image filenames
clark.png ulfric.png klonnku.png plonko.png dexter.png dircm.png
Missing file → procedural placeholder icon.
Cameo roster
| Trigger | Cameo |
|---|---|
| Any valuable pickup | Goobers counter + duplicate spawn |
| Diamond / crown / jewel / gold / trophy / ruby / sapphire / emerald pickup | Clark |
| Menu / lobby / truck scene | Mommy ASMR ambient loop |
| Level scene load (5% chance) | Ulfric Stormcloak banner |
| Gnome proximity | Klonnku |
| Spewer proximity | Plonko |
| Chef proximity | Dexter Morgan |
| Trudge proximity | DIRCM enemy |
| Any gun fire | DIRCM weapon (cyan beam flash) |
| Level scene load (every level, 8–20s after load) | Wolters Kluwer Compliance Training modal |
| Anything else (vanilla enemy) | v2 reactions (Huntsman shush, Reaper skull, ...) |
Config
Tweak in BepInEx/config/watchoutbro.WatchOutBro.cfg after first launch:
[Diagnostics] LogEnemyNames— set totrueto dump every detected enemy's transform chain and which reaction matched. Use to tune keywords, then turn off.[Audio] VoiceVolume— voice + procedural SFX volume (0..1, default 0.7).[Audio] AmbientVolume— ambient loop volume (0..1, default 0.3).[Gameplay] GooberDuplicate— turn off to skip spawning visual duplicates on pickup.[Gameplay] UlfricChance— 0..1, default 0.05.
Install
Use r2modman or Gale. Click "Install with Mod Manager".
Multiplayer
All overlays + sounds are client-local. Each player who installs sees/hears their own gags. Goober duplicates are visual-only (not net-synced).
Credits
- Cat photo: the author's cat.
- Voice lines: the author. If a voice file came from somewhere else, replace it.
- Wolters Kluwer parody logo: procedurally generated, not the real trademark.