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Decompiled source of MorePlayers v1.0.5
plugins/MorePlayers/MovePlayers.dll
Decompiled a year agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Photon.Pun; using Photon.Realtime; using Steamworks; using Steamworks.Data; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("AdjustMaxPlayers")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("AdjustMaxPlayers")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("332fb87a-6417-4a3c-b614-543d93450b34")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace MorePlayers; [BepInPlugin("zelofi.MorePlayers", "MorePlayers", "1.0.1")] public class Plugin : BaseUnityPlugin { [HarmonyPatch(typeof(NetworkConnect), "TryJoiningRoom")] public class TryJoiningRoomPatch { private static bool Prefix(ref string ___RoomName) { //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown if (string.IsNullOrEmpty(___RoomName)) { mls.LogError((object)"RoomName is null or empty, using previous method!"); return true; } if (configMaxPlayers.Value == 0) { mls.LogError((object)"The MaxPlayers config is null or empty, using previous method!"); return true; } if ((Object)(object)NetworkConnect.instance != (Object)null) { PhotonNetwork.JoinOrCreateRoom(___RoomName, new RoomOptions { MaxPlayers = configMaxPlayers.Value }, TypedLobby.Default, (string[])null); return false; } mls.LogError((object)"NetworkConnect instance is null, using previous method!"); return true; } } [HarmonyPatch(typeof(SteamManager), "HostLobby")] public class HostLobbyPatch { private static bool Prefix() { HostLobbyAsync(); return false; } private static async void HostLobbyAsync() { Debug.Log((object)"Steam: Hosting lobby..."); Lobby? lobby = await SteamMatchmaking.CreateLobbyAsync(configMaxPlayers.Value); if (!lobby.HasValue) { Debug.LogError((object)"Lobby created but not correctly instantiated."); return; } Lobby value = lobby.Value; ((Lobby)(ref value)).SetPublic(); value = lobby.Value; ((Lobby)(ref value)).SetJoinable(false); } } public const string modGUID = "zelofi.MorePlayers"; public const string modName = "MorePlayers"; public const string modVersion = "1.0.1"; private readonly Harmony harmony = new Harmony("zelofi.MorePlayers"); public static ConfigEntry<int> configMaxPlayers; public static ManualLogSource mls; private void Awake() { mls = Logger.CreateLogSource("zelofi.MorePlayers"); mls.LogInfo((object)"zelofi.MorePlayers is now awake!"); configMaxPlayers = ((BaseUnityPlugin)this).Config.Bind<int>("General", "MaxPlayers", 10, "The max amount of players allowed in a server"); harmony.PatchAll(typeof(TryJoiningRoomPatch)); harmony.PatchAll(typeof(HostLobbyPatch)); } }