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Decompiled source of NyamNyam Seal Plush v1.1.0
plugins/NyamNyam_Seal_Plush.dll
Decompiled 6 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using REPOLib; using REPOLib.Modules; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("zyxterus")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyCopyright("Copyright © 2025 zyxterus")] [assembly: AssemblyDescription("Adds a seal plush (NyamNyam) valuable.")] [assembly: AssemblyFileVersion("1.1.0.0")] [assembly: AssemblyInformationalVersion("1.1.0+47e54eb631b1ae37cd6b0724140d3aa9393bd4f2")] [assembly: AssemblyProduct("NyamNyam_Seal_Plush")] [assembly: AssemblyTitle("NyamNyam_Seal_Plush")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace NyamNyam_Seal_Plush { [BepInPlugin("NyamNyam_Seal_Plush", "NyamNyam_Seal_Plush", "1.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class NyamNyam_Seal_Plush : BaseUnityPlugin { internal static NyamNyam_Seal_Plush Instance { get; private set; } internal static ManualLogSource Logger => Instance._logger; internal static string PluginFolder => Path.GetDirectoryName(((BaseUnityPlugin)Instance).Info.Location); private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger; private void Awake() { Instance = this; ((Component)this).gameObject.transform.parent = null; ((Object)((Component)this).gameObject).hideFlags = (HideFlags)61; string text = Path.Combine(PluginFolder, "asset_bundle"); BundleLoader.LoadBundle(text, (Action<AssetBundle>)delegate(AssetBundle assetBundle) { GameObject val = assetBundle.LoadAsset<GameObject>("NyamNyam.prefab"); Valuables.RegisterValuable(val, new List<string>(1) { "Valuables - Generic" }); }, false); Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!"); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "NyamNyam_Seal_Plush"; public const string PLUGIN_NAME = "NyamNyam_Seal_Plush"; public const string PLUGIN_VERSION = "1.1.0"; } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } } namespace System.Diagnostics.CodeAnalysis { [AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)] [ExcludeFromCodeCoverage] [DebuggerNonUserCode] internal sealed class MemberNotNullAttribute : Attribute { public string[] Members { get; } public MemberNotNullAttribute(string member) { Members = new string[1] { member }; } public MemberNotNullAttribute(params string[] members) { Members = members; } } [AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)] [ExcludeFromCodeCoverage] [DebuggerNonUserCode] internal sealed class MemberNotNullWhenAttribute : Attribute { public bool ReturnValue { get; } public string[] Members { get; } public MemberNotNullWhenAttribute(bool returnValue, string member) { ReturnValue = returnValue; Members = new string[1] { member }; } public MemberNotNullWhenAttribute(bool returnValue, params string[] members) { ReturnValue = returnValue; Members = members; } } }