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Date Uploaded
17 hours ago
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486MB

Under the Big Apple

Under the Big Apple

Under the Big Apple, a Skater XL map by ROARTEX89, ported to skate. by AltDoug through ReSkate.

New York streets above and a subway system below: tiled halls and platforms, an indoor skatepark built into the tunnels, and Alby's Skate Shack on the corner.

The subway halls The indoor park Alby's Skate Shack

What's in it

  • The whole map: the streets and buildings around the spawn, the subway halls and platforms, the indoor park and Alby's Skate Shack.
  • Lit underground, day and night: the halls, the park and the shop are lit from the author's own baked lighting, rebuilt as 534 skate. lights; the street lamps come on at night.
  • Road markings as the author drew them: lane lines, kerbs and "TAXI ONLY" on plain asphalt.
  • Solid where it matters: the indoor park floor, the stairs by the spawn, parked cars, cafe tables and the building fronts around the spawn have collision.
  • The author's grind rails, plus automatic rails on ledges, curbs and rails.
  • You spawn where the author put the spawn, on the street in front of Alby's.

Requirements

  • skate. (Steam) launched through ReSkate, on the game build ReSkate supports.
  • About 0.5 GB of disk space.

Install

  • With a Thunderstore mod manager: install it, then launch through ReSkate.
  • By hand: unzip into <ReSkate folder>\Mods\Under-The-Big-Apple\, so that reskate-levels.json sits directly in that folder. Start the game with ReSkateLauncher.exe; Under the Big Apple shows up in the map list.

To uninstall, delete the folder.

Known issues

  • Studio's lights show only with Lighting quality High or above in skate.'s settings; at Low or Medium the subway is much darker.
  • Not tested on Linux (Proton) yet.
  • If you sink into the ground, walk through a wall or find a rail that won't grind, please send the spot (or a clip) and your logs\ReSkate.log.

Credits

  • Original map: "Under The Big Apple v2" for Skater XL by ROARTEX89 (mod.io, 2022). This port was made without asking first. ROARTEX89, if you want it changed or taken down, reach out to AltDoug (the Thunderstore team that published this) and we will do it.
  • Ported by AltDoug: lighting rebuilt from the author's baked lights, road markings, collision fixes, materials, loading screen.
  • ReSkate and ReSkate Studio by Dingo-Shenanigans and the ReSkate team (GPL-3.0).
  • Spotbuilder by zeex64 (BundleRipper, GPL-3.0), used to convert the Skater XL map to Blender.
  • Built with AI: the conversion scripts, build pipeline and fixes were made with Claude Code (Anthropic, Claude Opus 5.5), directed and tested by a human.
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