InfinitePark
An endless procedural skatepark map that builds itself around you as you ride: the 200 m Titan Tower, mega ramps, 100 m halfpipes, corkscrew loops, full pipes, floating sky tracks, snake runs, bowls, street spots and railsInfinite Park
An endless procedural skatepark for ReSkate. It has its own map and its own ramp kit. The park builds itself around you while you ride and clears away behind you, so it never ends. Ride in any direction and keep finding new lines, from mini ramps and street spots up to a 200 m tower that sends you about 100 m into the air.
- Endless and seeded. The same seed always builds the same park, and every 384 m district has its own theme.
- Huge monuments. The Titan Tower, massive mega ramps, 100 m titan halfpipes, a 32 m titan loop and skyways up onto tracks floating in the sky.
- A full kit. Quarter pipes from 4 m to 100 m, spines, kickers, banks, bowls, snake runs, corkscrew loops, full pipes, pump tracks, wave walls, stair sets with handrails and hubbas, and grind rails everywhere.
- Lift gates. Ride through one to go up to the top of the big features.
- No out-of-bounds timer. Nothing stops you riding as far as you like.
Install
- You need skate. on Steam and the ReSkate launcher.
- Install InfinitePark from the launcher's GET MODS tab. You can also download the zip here and use Install .zip in the launcher's Mods panel.
- Start the game. ReSkate asks whether to turn on the InfinitePark plugin: choose Turn on. The plugin builds the whole park, so without it the map is empty.
- Pick Infinite Park in the map list. The park starts building as soon as the map loads.
The map is built for the current skate. build on Steam (25414733). If skate. updates, the map may not load until this mod is updated.
If you had an earlier copy in Mods\InfinitePark that you installed by hand, delete that folder first, so that
two copies of the map don't clash.
The map is empty?
You're on the map but see nothing at all, not even the ground: the plugin is off.
- Press Insert, then open Plugins > Plugin Manager.
- Turn InfinitePark on.
The park builds within a few seconds. In ReSkate's console, plugin list shows whether the plugin is running and
why not. If it says the plugin stopped, send the mod's author logs\ReSkate.log from your ReSkate folder.
Where to ride
Every district has a theme. Around the start you'll find a Mega Zone to the north, a Titan Yard to the east, a Mega Line to the south, a Loop Zone to the west, Sky Islands to the north-east and the Titan Tower to the north-west.
- Titan Tower: a 200 m roll-in onto a platform 40 m up, then a 75 degree launch ramp that sends you about 100 m into the air. Land on a 48 m tabletop or on the long landing down to the ground. Big halfpipes and jump lines fill the corners of its district.
- Mega Zone: the massive mega ramp (an 80 m roll-in tower, a kicker onto a 56 m tabletop, a landing and a 40 m quarter pipe across the run-out), a mega gap and a 60 m giant halfpipe.
- Titan Yard: the 100 m titan halfpipe, with 25 m of vert, between two 60 m giant halfpipes.
- Mega Line: one line from end to end. You drop in off a 60 m wall, go through a 20 m loop, jump a wall gap and finish through a 12 m loop. Beside it runs a skyway: an 80 m roll-in, a jump up onto a sky swoop floating 33 m up, and a jump back down to the ground.
- Loop Zone: the titan loop (a 32 m loop between two 100 m walls) and two loop towers.
- Sky Islands: two skyways, a giant halfpipe, and sky ribbons that wind down from 22 m up, each with a floating 72 m rail beside it.
- Flow Park, Jump Lines, Vert Yard, Mini Ramps: halfpipes, spine transfers, jump lines with gaps sized for your speed, and mini ramps.
- Snake Runs and Big Runs: winding runs that split in two and drop downhill.
- Bowl Yard, Pipes & Cradles, Pump & Waves: bowls, full pipes, funnels, an over-vert cradle, pump tracks and wave walls.
- Street Plaza: stair sets with handrails and hubbas, 4-blocks, drop rails, rail gardens and manual pads.
Console commands
Type these in ReSkate's console. ipark help lists them all.
| Command | What it does |
|---|---|
ipark tower |
Puts you on the 200 m deck of the nearest Titan Tower |
ipark mega |
Puts you on the deck of the nearest massive mega ramp |
ipark titan [2] |
Puts you on a deck of the nearest 100 m titan halfpipe (2: the other wall) |
ipark giant [2] |
Puts you on a deck of the nearest 60 m giant halfpipe (2: the other wall) |
ipark gap |
Puts you on the roll-in of the nearest mega gap |
ipark loop [2] |
Puts you on a wall over the nearest titan loop or loop tower |
ipark line [2] |
Puts you on the drop-in of the nearest mega line (2: its 40 m wall at the end) |
ipark sky [2] |
Puts you on the tower of the nearest skyway (2: straight onto its sky swoop) |
ipark ribbon |
Takes you to the lift gate of the nearest sky ribbon |
ipark find <word> |
Takes you to the nearest bowl, run, pipe, cradle, pump, wave, stair, rail... |
ipark tp |
Takes you back to the start |
ipark seed <n> |
Builds a different park. The same seed always builds the same park |
Tips
- The big features need speed. Drop in off something tall before a loop.
- On the Titan Tower, the more speed you keep down the roll-in, the further down the landing you come down.
- Lift gates (two posts and a crossbar) stand beside every big feature. Ride through one to go up to the top.
Plugin permissions
ReSkate asks you to approve these the first time:
- world.entities: places the park's pieces around you and removes them behind you
- skater.read and world.raycast: find where you are and what is under you
- skater.teleport: lift gates and the
iparkcommands that take you somewhere - console: the
iparkcommands - overlay: short on-screen notices
- storage: remembers your seed
- files: reads
iparkcommands from acmd.txtfile in the plugin's own data folder, so you can run them from a script
The plugin uses nothing online and touches no files outside its own folders.
Notes
- Made for single player. It hasn't been tested in multiplayer.
- The park places up to 470 pieces at once, with pieces near you placed first. On a slow PC, pieces far out on the horizon can take a moment to appear.
- Every ramp, rail and floor is this mod's own mesh and collision. The ramps use the grey concrete material of skate.'s own skateparks, loaded from the game you already have. No game textures or models are included.
- The pieces take ideas from real parks and spots: Tony Hawk's loop, the Mt. Baldy pipe, Upland's Pipeline, Lake Cunningham's cradle, Hubba Hideout, the Wallenberg 4-block, and Danny Way's mega ramps and Great Wall gap.
