Changelog
0.5.3
- Shifted the ushanka forward 18 mm without changing height or size.
- Added the twelve missing colour-region controls to every hat appearance (325 choices), retaining their neutral default appearance.
- Retained all earlier content and fixes. Hat RGB rendering still requires player confirmation; costume RGB remains unresolved.
0.5.2
- Fixed stale deformation references and GPU body-shape buffers on all tops and bottoms; these could override the mesh-only seam repairs in 0.5.1.
- Corrected the Special colour-selection condition for all 520 top/bottom texture choices by neutralizing unused donor stitch colours.
- Listed distinct models before their texture variants within each S3 category.
- Lowered the ushanka 12 mm from 0.5.1.
- Preserved all existing textures, other fits, hat hair and mod identities.
- Full costume RGB remains unresolved; in-game clothing-colour confirmation is pending.
0.5.1
- Repaired split seams, sleeve returns, hood attachments and local back clearance on all 35 top meshes.
- Corrected seam skinning where original seam vertices had different bone influences.
- Raised the ushanka 24 mm, aligned crowns and tiara, and added small localized beanie ear clearance.
- Enabled native hat hair on all 325 S3 hat selections.
- Added local ankle/heel room to the separate shoes, preserving sole height.
- Corrected the documentation: the 0.5.0 RGB change did not fix visible costume colouring. RGB remains unresolved.
- Preserved all textures, other materials, costume models, item identities and thumbnails.
0.5.0
- Attempted a costume colour-binding correction for all 48 selections. Subsequent player testing confirmed the visible RGB effect remained unresolved.
- AI-upscaled 566 shared separate-cosmetic colour textures to 1024 with Real-ESRGAN; includes full mip chains and BC7 sRGB compression.
- Reduced the excess size and height of 21 open-hair hats while retaining rear hair clearance. Reviewed all 29 hat models.
- Preserved marquee textures, normal maps, surface masks, outfit settings, thumbnails and previous body/clothing/shoe fits.
- Repacked only live native data and checked solo, mixed and reversed mod merges.
0.4.8
- Added native RGB material bindings to all 48 costume selections, including Big Black Sumo.
- Covered all eight supported full-body appearance roles with one compact neutral preset.
- Preserved original texture colours, geometry, matte shading, thumbnails, hats/glasses compatibility and Sumo effects.
- Verified native asset read-back and official solo/mixed/reversed mod merges.
0.4.7
- Renamed the pack to All Skate 3 Cosmetics (almost) by FAKIE.
- Repaired 235 missing mesh registrations across 47 full characters.
- Reordered chunk registrations and manifests to match the native format and official ReSkate 1.1.3 merging fix.
- Verified the pack alone and with 14 other local mods in normal and reversed load orders.
- Preserved the fitted geometry, original diffuse textures, compact normals and thumbnails.
- Uses standard launcher installation with no helper or bundled loader.
0.4.6
- Prepared one Thunderstore package with FAKIE attribution, Skate 3 cover icon, native game build stamp and installation instructions.
- Uses the normal ReSkate launcher installation; no additional preparation tool or loader replacement is shipped.
- Restored the affected local third-party archives and checked the standard loader path offline. Final gameplay remains untested.
- Retained the 0.4.5 geometry and material assets.
0.4.5
- Enlarged and aligned all 84 separate shoe models; aligned rest-pose soles above the reference floor.
- Added coherent clearance to 35 top models and larger leg/rear shells to 10 pants and shorts models.
- Increased cap and brimmed hat clearance while retaining the covered-hat hair rules.
- Corrected native finger-chain fitting on the 45 full characters with hands.
- Updated thumbnails to match the fitted models.
Earlier revisions
- Combined S3 cosmetics and full marquee costumes into one pack.
- Converted compact Skate 3 normals, corrected tangent frames and revised fabric/specular inputs.
- Restored front-facing jersey and polo panels, reduced exposed neck length, restored backward caps and enabled costume hats/glasses.
- Added Big Black Sumo, single-shoe side thumbnails and bottom-of-category sorting.
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