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Board Break

Slam hard enough and your deck gives up. It snaps at the nose, in the middle or at the tail. Half the time the grip tape holds the pieces together and the board folds or an end hangs off it; the other half a piece comes clean off, flies and lies where it lands, truck and wheels included. Pick the board up, ride again or respawn, and it is whole.

And now your board lives a life: every hard landing, every rail and every slam wears it down until it steers lazy, wobbles and finally gives out. Come down too hard onto a rail in a boardslide and it can snap right there, with you going down with it.

The break is real geometry, not a texture: every deck graphic and every grip tape you own keeps working, and the break shows in the replay editor exactly as it happened.

No DLL. The decks are models, the sounds are wave files, and Board Break itself is a sandboxed ReSkate plugin (the plugin folder).

The showroom (new in 2.6.0)

Board Break has a screen of its own now. Open it from the menu (PLUGINS > Board Break > OPEN THE SHOWROOM), with Ctrl+B while you skate, or with boardbreak show in the console.

  • DECKS: all sixteen decks on a stand that slowly turns, each in its own colours with its real shape and width. Drag or swipe it round (or the arrow keys, the mouse wheel, the D-pad), click the deck in front to pop it out, drag it to turn it over from its graphic to its grip, and see its width, length, trucks and side profile. RIDE THIS DECK puts it in the game (the level loads again with it).
  • MODDED DECKS: decks other modders make for Board Break, from their own packs. The modders whose deck packs you have on, each with their decks in sections: a stand of twelve at a time for decks that change the deck model (spin, pop out, turn over and ride them like the pack's own), and a list for shaped deck graphics (which ones break, and the one on your board). Modders Board Break knows of whose packs you don't have show where to get them.
  • YOUR BOARD: how worn your board is, in big, with the cracks showing on it; New board, Snap it and Mend; how many boards you have broken.
  • SETTINGS: every Board Break setting.
  • THEMES: six looks for the whole screen: Grip Tape, Snapped, Maple, Concrete, Blueprint and Neon.

Mouse, keyboard and controller all work: Q / E or LB / RB change tabs, Enter or A picks, Backspace, right click or B goes back, Esc closes it.

Board Break is in the pack

Board Break is leaving ReSkate's built-in features, so this pack now carries it as a ReSkate plugin, ported by ReSkate's developer.

  • ReSkate with plugins: Board Break is on from the start. Its page is in the menu's PLUGINS section: on/off, a button for each deck, your board's wear, New board, Snap, Mend and the settings below. The console command is still boardbreak (or board break while your ReSkate still has a Board Break of its own), plus boardbreak new for a new board.
  • ReSkate 2.1.x: nothing changes. Its built-in Board Break uses this pack as before.
  • Not in the plugin yet (ReSkate's plugins cannot do these yet): wear changing how the board handles, one wear for each deck (your board has one wear), metal break sounds and boardbreak metal, and a new board losing the game's own scratches. A piece that comes off flies without its truck. Other players still do not see your broken board.

What you need

  • ReSkate 2.1.2 or newer. Board Break is a ReSkate plugin, and the decks are the pack's deck variants. On a ReSkate before 2.1.2 use pack 2.2.2.
  • Board Break switched on. It is off until you turn it on: Mod Options > Player > Board Break, or boardbreak 1 in the console.
  • This pack. One install: it holds all sixteen decks and every sound. Modded decks come with their makers' own packs.

The decks

The game has one deck model for every board, so one deck is in the game at a time. All sixteen are in this pack:

Deck Name Shape
1 Standard the game's own popsicle, 8.5 inch
2 Wide a wider popsicle, about 9.5 inch
3 Concave the standard outline with deeper concave
4 Powell late eighties: a narrow round nose and a full wide tail, about 10 inch
5 Slim a narrow street deck, 7.75 inch
6 Egg widest in the middle, about 9.4 inch, drawn in at both ends
7 Square boxy nose and tail
8 Shaped a 9.6 inch body with shoulders, a narrower nose and a squared tail
9 Old School the Ripper shape: 10 inch, a narrow rounded nose with shoulders and a wide, square tail
10 Pig a narrow nose, drawn out evenly to a broad, round tail about 10 inch wide
11 Old School Classic the first Old School: shoulders ahead of the front truck and a wide square tail with flared corners
12 Vision Psycho Stick 10 inch, a round nose, a waist behind the front truck and a square kicktail
13 Cab Caballero's late eighties shape: a big round nose and a narrower squared-off tail
14 Andy Anderson about 9.1 inch, nearly the same at both ends
15 Shank Cruiser a 9 inch cruiser with a round nose and a squared kicktail
16 Aescher Wide by Aescher: his own deck, about 9.9 inch with a deep concave and steep kicks, on his wide trucks and wide wheels

Modded decks

Other modders' decks are not in this pack: they come with the modders' own packs, and show in the showroom's MODDED DECKS tab while those packs are installed and on. A deck pack takes part with one small file, board-break/decks.json (MODDERS.md says what is in it). Packs with it so far:

  • i_am_skullkid: their deck shapes (their mods).
  • MysteriousMagexX: Heroin Shaped, Heroin Shiny Shapes, Santa Cruz 100 and WideDeck13 (their mods). Ridden from MODDED DECKS, WideDeck13 brings the size you pick on its own page, with its trucks and wheels, and breaks with its own pieces.

A pack that changes the deck model is ridden on its own: Board Break steps aside for it (its empty deck, modded), and of several such packs the one highest in your mod list is the one in the game. Shaped deck graphics are picked in the game's menu (Customize > Board > Deck). A modded deck breaks if it has break pieces made for Board Break; one without them stays whole and still wears. boardbreak modded in the console lists what Board Break found.

Which of them you can ride depends on your ReSkate:

  • A ReSkate with plugins: Board Break's page in the PLUGINS section has a button for each deck, or type boardbreak deck for the list and boardbreak deck <name or number> to pick one. The level loads again with it.

  • ReSkate 2.0.6 reads one deck from a mod: you get the Standard deck, and it breaks. (boardbreak deck calls it "Pack" there and lists the names as not installed. That is fine.)

  • A ReSkate that reads deck packs (newer than 2.0.6) lists them all. Press Insert and open MODS or SKATER: the card BOARD BREAK DECK has a button for each deck. Press one and the level loads again with it (about 20 seconds); the game does not need a restart. Your choice is remembered.

What happens

  • A heavy slam always breaks the board. A lighter one breaks it now and then, more often the harder it was.
  • Where: nose first it goes at the nose, tail first at the tail, flat mostly in the middle.
  • How: half of all breaks stay joined by the grip tape (a folded board, a hanging nose or tail). The others come apart: the board keeps the bigger piece, the other one flies off, lands and stays there.
  • Rail snaps: a worn board can snap in the middle when a boardslide, lipslide or darkslide comes down hard onto a rail or ledge, and you go down with it. A new or used board holds (less than about a third worn); from there it is the more likely the more worn the board is, so the wear speed slider decides how soon. Grinds on your trucks never do.
  • Wear and tear: hard landings, rail hits, every second of grinding or sliding and every slam wear your board: new, used, worn, beat, done. Past a fifth worn it steers lazier and the trucks go soft and wobbly; a worn board breaks from less, and a worn-out one can give way under you. A board that broke is a new one once it is whole again. Each deck keeps its own wear. Turn on Board wear in Mod Options to see the scratches.
  • Sound: a small break cracks quietly, a board that snaps in half is loud. A board that breaks on metal sounds like metal.
  • Whole again: when you pick the board up, ride it, or respawn.
  • Replays: a break is in the replay as it happened, also in slow motion and from any camera.

Settings

Press Insert and open SKATER: the card BOARD BREAK SETTINGS shows how worn your board is and has:

Setting Default What it does
Always break off every slam breaks the board, and every slide that comes down onto a rail: for replay clips
Rail snaps on a hard boardslide or darkslide onto a rail can snap a worn board
Wear and tear on boards wear out, handle worse and break more easily as they do
Break sounds on the crack of a break, and metal on metal
Break sensitivity 100% how easily a board breaks: 200% takes half the force, 50% twice as much
Grip tape holds 50% how many breaks the grip tape holds together
Wear speed 100% how fast boards wear; 0% keeps a board as it is
New board a fresh board for the deck you ride

In Mod Options > Player: Board Break (on/off), Board Break deck (the next deck; the level loads again), always break and wear and tear.

The same from ReSkate's console:

Command What it does
boardbreak 0 / boardbreak 1 Board Break off or on
boardbreak deck which deck is in the game, and the list of decks
boardbreak deck pig / boardbreak deck 10 / boardbreak deck next another deck, by name, by its number in that list, or the next one
boardbreak snap / boardbreak snap nose / mid / tail break the board now, to look at a break; it stays broken until you mend it or respawn
boardbreak mend whole again
boardbreak always, rails, wear, cracks 0 / 1 the switches above
boardbreak sensitivity, joined, wearrate <percent> the sliders above
boardbreak worn / boardbreak worn 0 how worn your board is / a new board
boardbreak status everything at once
boardbreak metal mark while grinding a metal rail: that rail's material counts as metal from now on (unmark, clear, list)

The switch is saved with your profile; the rest, with each deck's wear, in %LOCALAPPDATA%\ReSkate\BoardBreak.settings.

If nothing breaks

  • Ctrl+B does nothing and boards don't break after an update. ReSkate asks again whether Board Break may run after every update: a box with Keep off and Turn on, where Esc or B means Keep off. Answered Keep off, Board Break stays off. Open the menu (Insert), PLUGINS, find Board Break (it says OFF or "Waiting for your OK") and switch it on.
  • Board Break says ON under PLUGINS, but has no page there, Ctrl+B does nothing and boards don't break. ReSkate stopped it. Type plugin list in the console (key): it says why.plugin reload Fourth_Studio-Board_Break_Packstarts it again (the nameplugin list` shows). With pack 2.8.0 this happened on PCs with many mods: update to 2.8.1.
  • Ctrl+B does nothing, but boards break. It only works while you skate, not with a menu, the console or a chat box open. Another key may be set for it in ReSkate's Binds page. The showroom also opens from the menu: PLUGINS, Board Break, OPEN THE SHOWROOM, or boardbreak show in the console.
  • ReSkate 2.1.2 with pack 2.5.0: nothing broke and the truck bolts floated above the deck, because that ReSkate only draws the board through its board hook for multiplayer and a few other features. Update to pack 2.6.0: Board Break puts the hook in itself.
  • Board Break is off. It is off until you turn it on: Mod Options > Player > Board Break, or boardbreak 1.
  • The slam was too light. Light bails only break a board now and then. Type boardbreak snap in the console to check that it works, or switch on Always break.
  • No Board Break switch in Mod Options > Player. Your ReSkate is older than 2.0.6: update it.
  • boardbreak says no Board Break deck is in the game. The pack is not installed, it is switched off in ReSkate's mod list, or you still have the first 2.0.0 pack (named Board_Break), which newer ReSkate does not read: remove that one and install this pack.
  • Installed by hand: the folder has to be named Board_Break_Pack. The name is how ReSkate knows it.

Other deck mods

A mod that brings its own deck model (a wider deck, a cruiser shape) changes the same model the breakable deck does, so the two cannot both be in the game. While this pack is enabled, its deck is the one in the game: ReSkate leaves the other deck mod out, whole, and its mod list says it was left out for a conflict with Board Break's deck. Nothing in your mods.json is changed, and its trucks and wheels are left out with it, so nothing ends up on a deck it was not made for.

To use that other deck mod again, disable Board Break in the mod list.

Packs that only carry the deck's files beside items of their own (cosmetic packs built with ReSkate Studio often do) load as they are, beside Board Break's deck. Up to 2.6.1 such a pack was set aside whole while a Board Break deck was in the game, with nothing said.

Deck graphics and grip tapes are not deck models: they are items, and they all keep working on every Board Break deck. A graphic made for the popsicle stretches a little at the corners of the shaped decks.

Good to know

  • Every truck fits. Most trucks in the game share one model, but the Royal, Independent and Thunder trucks have shapes of their own. Each deck brings all four, as wide as the deck, so whichever trucks you ride reach their wheels and keep their baseplates when the board breaks.
  • Your board only. The break is drawn on your own board. Other players' boards never break on your screen, and what they see of yours has not been tested.
  • Every board has the deck you chose. The game has one deck model, so other players' boards show your deck shape on your screen too.
  • Wear changes the handling only outside multiplayer sessions, whose players share the game's physics settings. The wear itself still builds up.
  • Metal: the game's rails have no names ReSkate can read, so which ones are metal is learned: grind a metal rail and type boardbreak metal mark. Until then a break sounds like wood.
  • The sound comes straight from your speakers, not through the game's mixer: the game's volume sliders do not change it.
  • Nothing is saved to your board. A break is put on while you play. Your saved setup is not touched.
  • Older versions are replaced by this pack. Remove the first 2.0.0 pack (Board_Break). Of the Board Break add-on (1.0.x), remove the scripts\Custom\BoardBreak folder and the old Mods\Board_Break folder.

Install

Install with ReSkate's mod browser. To install by hand, extract the zip into a folder named Board_Break_Pack inside Skate\Mods.

Changes

  • 2.8.1 - Board Break no longer gets stopped by ReSkate on a PC with many mods. To find modded decks, 2.8.0 looked through every installed mod's folder while the game started, and again every few seconds. With lots of mods or a slower disk that could take longer than ReSkate allows a plugin, and ReSkate then stopped Board Break: no Board Break page under PLUGINS (while it still said ON), Ctrl+B did nothing and boards stopped breaking. Now each look is made on its own, only when your mod list changes, and a problem in the showroom closes the showroom instead of stopping Board Break.
  • 2.8.0 - Rail snaps follow your board's wear: a new or used board holds on a rail, a worn one can snap, and a done one snaps on a hard slide. Before, a slide onto a rail snapped a new board nearly every time. When a board snaps on a rail you go down gently, instead of being thrown up into the air. MODDED DECKS is now for every modder: their decks come with their own packs (a small board-break/decks.json in the pack, MODDERS.md), so this pack carries none of them and is back to its own size. The tab lists the modders whose packs you have on, each with their decks in sections, and the ones Board Break knows of that you don't have. Shaped deck graphics show in a list, with the one on your board. A modded deck without break pieces stays whole instead of disappearing when it breaks, and MysteriousMagexX's Heroin decks and WideDeck13 break with their own pieces. Board Break asks two more permissions: to read your installed mods' Board Break files, and to read which deck graphic is on your board.
  • 2.7.0 - A new showroom tab, MODDED DECKS: 26 decks made for Board Break by i_am_skullkid, on a stand of their own with their name, logo and Thunderstore page, and credited in Settings. The pack's sixteen decks stay as they were in the DECKS tab. ReSkate lets a plugin show at most 32 pictures, and keeps only 16 ready at once for all plugins together, so the modded decks share a few sheets, their stand shows twelve at a time, and only the pictures of the decks in sight (and the next ones) are loaded. A short LOADING DECKS bar shows while they come in. The pack is bigger with them (about 430 MB unpacked). Board Break now has a licence (LICENSE.md): it is free to play, not to copy or re-upload. A copy installed under another name than the original's says in the game that it is unofficial and where the original is.
  • 2.6.3 - Board Break shares the board with other plugins. ReSkate lets one plugin at a time pose the board, and Board Break held it all the time, so a plugin like Casper Slide could not turn the board over. Now Board Break only holds the board while it is broken, or for a moment while it lies on its back or its side. If another plugin is posing the board, Board Break leaves it alone, and a slam in that time does not break it.
  • 2.6.2 - Board Break no longer hides other packs. A pack that carries the deck's files beside its own items (Nolan's Cosmetics Pack since its 1.4 rebuild, among others) was set aside whole while a Board Break deck was in the game, and nothing said so: its items were gone. Now such packs load, and only a mod that changes the deck model itself gives way to Board Break's deck, shown as a conflict in the mod list. Board Break also starts in small steps: on a slower PC, or while the game was still loading, its start took longer than the 50 ms ReSkate gives a plugin, ReSkate stopped it ("plugin/main.lua ran longer than 50 ms"), and there was no Board Break in the menu, nothing broke and the truck bolts floated. The pack no longer carries the old deck that only a ReSkate before 2.1.2 read. What is kept out of sight (the spare deck pieces, the real deck while the board lies broken, a truck that came off) now goes straight down into the ground whichever way the board lies: on a board on its back or mid-flip it went up instead, and the replay editor showed a second deck high in the sky.
  • 2.6.1 - The Egg's card in the showroom now says what it pairs well with: the Heroin Skateboards Deck Pack by Oto san. Heroin is the brand of the egg shape, and its graphics sit just right on this deck. The break sounds' maker is credited by his new name, NoAssists.
  • 2.6.0 - Boards break again on ReSkate 2.1.2, and the truck baseplates sit on the deck again (the bolts floated): Board Break now puts in the board hook it draws through, which ReSkate only put in for multiplayer, first person and plugin animation. New: the Board Break showroom, a screen of its own with all sixteen decks on a turning stand (spin, pop out, turn over, ride), your board's wear, the settings and six themes. Open it from the menu, with Ctrl+B or boardbreak show.
  • 2.5.0 - Six more decks: Old School is now the Ripper shape and the first one stays as Old School Classic; Vision Psycho Stick, Cab, Andy Anderson, Shank Cruiser and Aescher Wide (by Aescher, with his wide trucks and wheels). The Pig is turned end to end: a narrow nose and a broad, round tail. The body hit sounds are no longer in the pack.
  • 2.3.1 - Board Break itself is in the pack now, as a ReSkate plugin (ported by ReSkate's developer), for the ReSkate releases that no longer have it built in. Same ten decks and sounds.
  • 2.3.0 - Trucks as wide as each deck again, now for every truck: the Royal, Independent and Thunder trucks too, whose wheels floated past the axle ends on the wider decks. Needs ReSkate 2.1.0 or newer.
  • 2.2.2 - Fixed: the Royal, Independent and Thunder trucks lost their baseplates when the board broke. Every deck now brings all four of the game's truck models.
  • 2.2.1 - Fixed: on the wider decks (Wide, Old School, Pig and others) the axle nuts stuck out past the wheels. Every deck has standard-width trucks again; trucks as wide as each deck come back once ReSkate can set the wheels to match.
  • 2.2.0 - Two more decks, Old School and Pig, and trucks that match every deck's width. The sounds for wear and tear, rail snaps, metal breaks and body hits in a bail, which the newest ReSkate plays.
  • 2.1.0 - For the ReSkate that reads deck packs: every deck brings a truck model that keeps the baseplates on a broken board, and the decks are picked with a button each in the overlay.
  • 2.0.1 - The pack is now named Board_Break_Pack, the name ReSkate 2.0.6 needs to see a deck in it: boards break on 2.0.6 with the Standard deck. All eight decks stay inside for a ReSkate that reads deck packs.
  • 2.0.0 - Board Break is built into ReSkate; the pack is content only. Eight decks in one pack. Breaks show in the replay editor. Sounds by the size of the break. Other deck mods are set aside automatically.
  • 1.0.1 - the add-on version: deck mods and load order
  • 1.0.0 - first release

Licence

Board Break © 2026 Fourth Studio. All rights reserved. Download it from Fourth Studio's Thunderstore page, play it, film it, and make deck graphics and grip tapes for its decks. Do not copy, change or re-upload the pack or any part of it, put its code, decks, pictures or sounds in another mod, or have an AI tool rework them into one, without Fourth Studio's written permission. The full terms are in LICENSE.md.

Credits

Made by Fourth Studio with ReSkate Studio.

Break sounds by NoAssists: the custom audio made for Board Break.

Aescher Wide by Aescher: his own deck, wide trucks and wide wheels (in the showroom it stands in its own light).

Modded decks: each modder's own, in their own packs. i_am_skullkid's logo and pictures of their decks are in the showroom.

Plugin port by ReSkate's developer.

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