LokiGarage San Francisco
San Francisco from Session for ReSkate. Unfinished public preview with bus travel and grind routes. Known lighting, texture and performance issues; lower graphics may help. More fixes and optimization planned.1.0.2 — Discord bug reporting
Added a dedicated map bug-report channel and permanent Discord join link at the top of the README. Documentation update only; map files, textures, collision, grind paths and lighting are unchanged. Existing known issues still apply.
1.0.1 — Download compatibility repair
Repacked the archive with standard ZIP headers for ReSkate Mod Manager compatibility. Map payload, screenshots and gameplay content are unchanged. This remains an unfinished public preview; the lighting, texture and optimization limitations below still apply.
Changelog
1.0.0
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San Francisco city environment at 105% source scale, with a custom pause map and seven bus destinations.
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90,009 authored grind routes, including 18,004 supported additions with the original 72,005 retained.
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Source-derived vehicle material atlases for 16 standard variants across 545 instances.
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Overlapping visual collision proxy hidden on the shop halfpipe while its physical surface is retained.
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Shop lighting revised and 45 local fixture fills added; oversized lamp-emitter visuals suppressed.
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Existing 125 floor repairs retained; 12 paint/decal families use conservative translucent weathering previews.
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Four court paint materials across 54 projected sections use their source paint colours; normal data is connected separately.
See the README for current limitations.
