
Smoke Session
Animation pack with real smoke: joint ember and white exhale clouds, twerk, gang signs, 187 hand sign, hand bong on Award Points, ROOR bong table. NEW: Air Punch becomes a beer shotgun with can opening sound and burp. Works on mod maps.Smoke Session
NEW IN 1.7: THE BEER SHOTGUN! Air Punch becomes a beer shotgun: pull a NOBLE LAGER can out of the back pocket, shake it, smash it on your forehead, crack the tab and shotgun the whole can in one go, burp, then kick the can away - with can opening sound and burp, on foot, with the board in hand and while riding. Plus the hand bong on Award Points, the bong table (Quick Drop Rectangular Table, Cherry), real ember and white smoke on the smoke gestures and the 187 hand sign on Beckon. Works on mod maps - for the joint (instead of the phone) and the custom sounds on mod maps, move Smoke Session to the top of your mod list (see "Mod maps").
by N O B L E
Does not work with other phone mods. This mod replaces the in-game phone model with the joint. Disable any other mod that changes the phone (e.g. phone skins/replacements) before using Smoke Session.
Animation pack for skate. that turns seven gestures into custom animations - two smoke sessions with real ember and smoke effects, a bong session from the hand, a beer shotgun, a full-body twerk, gang signs and the 187 hand sign - and turns a Quick Drop table into a bong table.
What's inside
| In the game | Becomes | Loop |
|---|---|---|
| Take A Break (Sit) | Smoke session, sitting cross-legged | 15 s |
| Stoked | Smoke session on the go, standing or riding | 30 s |
| Pumping Iron | Full-body twerk | 23 s |
| Sea Wave | Gang signs | 8.75 s |
| Beckon | 187 hand sign | ~5 s |
| Award Points | Bong session from the hand | 23 s (32 s with the board in hand) |
| Air Punch (new) | Beer shotgun with can opening sound and burp | 19 s (27 s with the board in hand) |
| Rectangular Table, Cherry (Quick Drop) | Small side table with a ROOR bong and a foot mat | - |
Beer shotgun (new in 1.7.0)
- Where: gesture wheel > Air Punch.
- What happens: the skater pulls a NOBLE LAGER can out of his back pocket, looks at it, shakes it hard and smashes the bottom of the can against his forehead. Then he puts his lips to the can, tips his head back, cracks the tab with the other hand and shotguns the whole can in one go. He wipes his mouth, lets out a burp, shows off the empty can, gets rid of it and finishes with an air punch.
- On foot: he drops the can onto his foot and volley-kicks it away.
- With the board in hand: he first stands the board on its tail on his left foot, leaning against the shin, so both hands are free. At the end he throws the can away and picks the board up again.
- While riding: the same session while rolling; at the end the can is thrown away.
- Sound: you hear the can opening (hiss and crack) when the tab is cracked, and the burp. Known: about one in five can openings has no sound.
- Effects only on your own screen: the can in the hand and the flying can are effects. Other players see your Air Punch pose, but not the can.
- Always in the drinking hand: the can sits in the hand that drinks in every situation - on foot, with the board in hand and while riding regular or goofy. When the game shows the gesture mirrored, the can simply moves to the other hand with it.
- Mod maps: the beer shotgun works on mod maps too.
Hand bong (new in 1.6.0)
- Where: gesture wheel > Award Points.
- What happens: the skater pulls a ROOR glass bong from behind the hip, lights it (the bowl starts to glow and you hear a bubbling bong rip), takes a long hit, hypes himself up and blows out a thick bright cloud. Then the bong goes back behind the hip.
- On foot: the full session standing.
- While riding: the same session in a calm riding stance - feet and board stay steady.
- With the board in hand: the skater stands the board up on the tail, balances it on the left foot, does the session with both hands free and picks the board up again at the end.
- Effects only on your own screen: the bong, the glow and the cloud are effects. Other players see your Award Points pose, but not the bong.
- Always upright in the hand: the bong sits upright and properly in the hand in every situation - on foot, with the board in hand and while riding regular, goofy or switch. When the game shows the gesture mirrored, the bong simply moves to the other hand with it.
- Mod maps: the hand bong works on mod maps too.
Emote Wheel support (new in 1.6.0)
If you use the Emote Wheel add-on, Smoke Session brings its own names and icons for the wheel: Smoke Session (Take A Break), Smoke to go (Stoked), Twerk (Pumping Iron), Gang Signs (Sea Wave), 187 (Beckon), Beer Shotgun (Air Punch, with the game's icon) and a bong icon for Award Points. They are read from the emotewheel folder inside the mod while Smoke Session is installed and enabled. Without the add-on the folder does nothing.
Bong table (new in 1.5.0)
- Where: Quick Drop > Rectangular Table, Cherry. While the mod is enabled this table is a small side table (1.0 x 0.6 m) with a ROOR glass bong and a foot mat in front of it.
- Glow and smoke: the bowl of the bong glows and a thin smoke thread rises from it.
- Invisible edges: the table keeps the collision of the original big table. The invisible tabletop (about 75 cm high) reaches about 90 cm beyond the visible table on each side and about 70 cm at the back, and there are four invisible legs far out to the sides. Give the table some free space.
- Multiplayer: players who also have Smoke Session see the bong table; players without it see the normal cherry table.
- Mod maps: the bong table works on mod maps too.
Which animation works when?
| Gesture | Off board (no board) | Off board, board in hand | Riding |
|---|---|---|---|
| Take A Break | YES | - | - |
| Stoked | YES | YES (board in the right hand, joint in the left) | YES |
| Pumping Iron | YES | YES (board is put down and picked up again) | vanilla Pumping Iron |
| Sea Wave | YES (both hands) | YES (left hand only, right hand holds the board) | YES (both hands) |
| Beckon | YES (both hands) | YES (free hand switches between 18 and 7) | YES (both hands) |
| Award Points | YES | YES (board balanced on the left foot) | YES (calm riding stance) |
| Air Punch | YES (can kicked away) | YES (board stood up on the left foot, can thrown away) | YES (can thrown away) |
Take A Break (Sit) is off-board only, same as in the vanilla game.
Mod maps
-
Animations, effects, the hand bong, the beer can and the bong table: work on every custom map automatically, including maps released later. Nothing to set up.
-
Joint in the hand and the custom sounds (bong rip, can opening, burp): to get them on mod maps, Smoke Session has to load above the map:
- ReSkate launcher > MODS
- Smoke Session > Move to top
- Start the game. Maps you install later end up below Smoke Session automatically.
- After installing or updating Smoke Session, move it to the top again - the launcher puts reinstalled mods at the bottom.
If Smoke Session is lower in the list, the animations still play on mod maps, but with the phone in the hand and with other game sounds instead of the bong rip, the can opening and the burp.
-
Joint and sounds on 101 mod maps from Thunderstore (state 2026-10-12) (116 map levels, including all 16 parts of LosSantos City). On other maps, including maps released later, the animations work with the phone and without the custom sounds; new maps will be added in updates.
The animations
Take A Break - Smoke Session (15 s)
Your skater sits down cross-legged, holds a joint between two fingers, takes one slow drag, exhales a thick white cloud, picks his nose, inspects the result with disgust and flicks it away before the loop starts over. The ember glows the whole time and flares up on every drag.
Stoked - Smoke on the go (30 s)
Joint in the left hand, held at the hip. After 8 seconds one slow drag and a long exhale. At 20 seconds four quick hits in a row, then a look at the joint, arm down, exhale, and the loop starts over. Works standing, with the board in hand and while riding. Ember glow all the time and flaring up on every drag; white exhale smoke after the drags (standing and with the board in hand). While riding the body stays calm - no more bouncing.
Pumping Iron - Twerk (23 s)
A full 23-second twerk routine timed to a real dance reference (95 BPM): hip circles, pops on the beat, deep squats, standing up, hip sways and arms up. Hips lead, knees bounce, spine, head and arms follow. With the board in hand the skater puts the board down on the floor, dances with both hands free and picks it up again at the end.
Sea Wave - Gang Signs (8.75 s)
Eight hand signs, each one landing on the beat: WW, claw, W, finger up, Y, L-crown, crossed fingers and fist into palm, with smooth transitions and a light bounce. With the board in hand the signs are done with the left hand only.
Award Points - Bong session (23 s)
Grin, reach behind the hip and bring a ROOR glass bong to the front. The left hand lights the bowl (lighter mime), the skater puts the lips on the mouthpiece and takes a long, slow hit while the bowl glows. The bong goes down to the hip, the free hand hypes it up - fanning, fist pumps, eyebrows up - then he leans the head back and blows out a thick bright cloud with a little cough, and the bong disappears behind the hip again. With the board in hand the board is first stood up and balanced on the left foot (32 s loop).
Air Punch - Beer Shotgun (19 s)
Hand to the back pocket, out comes a NOBLE LAGER can. A look at it, then a hard shake. He winds up, smashes the bottom of the can against his forehead and shakes off the hit. Lips to the can, head back, the other hand cracks the tab (hiss and crack) - and the whole can goes down in one go. He lowers the can, wipes his mouth with the back of his hand, lets out a big burp and shows off the empty can. On foot he drops it onto his foot and volley-kicks it away; with the board in hand and while riding he throws it away. He finishes with an air punch. With the board in hand the board is first stood up on its tail on the left foot (27 s loop).
Beckon - 187 hand sign (~5 s)
Right hand shows the "18" (index finger up, two finger loops for the 8), left hand the "7" - read 1-8-7 from the front. Smooth intro with the fingers forming one after another, then a lively loop on the beat: push forward, tilt, nod and bounce. With the board in hand the free hand switches between 18 and 7.
Smoke, ember and other effects
- Glowing ember at the tip of the joint, always on while the joint is in the hand, flaring up on every drag, with a thin smoke trail.
- White exhale cloud after the drags in Take A Break and Stoked.
- Hand bong: glowing bowl while lighting and during the hit, thick bright exhale cloud.
- Beer shotgun: the NOBLE LAGER can in the hand and the flying can when it is kicked or thrown away.
- Bong table: glowing bowl with a thin smoke thread.
- Since 1.4.2 the smoke is bright white. Side effect: some other smoke effects in the city (events/activities) also look a bit brighter.
- Effects are only shown on your own screen. ReSkate multiplayer sends the skater's pose, not effects - other players see your animation, but not the smoke, the bong or the can.
How to use
- Install the mod from the ReSkate launcher (MODS > BROWSE) and make sure it is enabled.
- Recommended: move Smoke Session to the top of your mod list (for the joint and the custom sounds on mod maps).
- Open the gesture wheel and pick Take A Break, Stoked, Pumping Iron, Sea Wave, Beckon, Award Points (hand bong) or Air Punch (beer shotgun).
- Bong table: place the Rectangular Table, Cherry with Quick Drop.
Good to know
- Stance: on foot the animations do not switch hands depending on which foot is forward - except the beer shotgun, which the game mirrors like the vanilla Air Punch. While riding goofy or switch the game mirrors the whole skater (legs and board), so the animation is mirrored there. The bong and the beer can always move along into the hand that uses them.
- Replaces seven gestures and one Quick Drop object. While the mod is enabled, Take A Break, Stoked, Pumping Iron, Sea Wave, Beckon, Award Points and Air Punch play the animations above instead of the vanilla ones, and the Rectangular Table, Cherry is the bong table.
- Effect side note: the smoke and ember reuse particle effects that also belong to the Demon Suit fire breath and the Grim Reaper finger flame. If you own those gestures, they show the joint smoke / small ember instead of their original fire while Smoke Session is enabled. The hand bong uses the prop slot of the Make It Rain gesture: if you own Make It Rain, it shows the bong (and bong-textured bills) instead of the money stack. The beer can uses effect slots of the store gestures Rainbow (can in the hand) and Make It Rain (flying can); ReSkate does not unlock store gestures, so normally nobody sees this - if you do have them, they show the can.
- Award Points loses its vanilla gesture music (the money-rustle sound) while Smoke Session is enabled.
- Sounds: unused or freed foley slots of the game carry the bong rip, the can opening and the burp, so no other gesture loses its sound. Known: about one in five can openings has no sound.
- Replaces the phone model. The joint uses the game's hand-prop (the phone) slot. Anywhere the game shows a phone in a hand (for example the Selfie gesture or pedestrians on their phones) you will see a joint instead.
- Not compatible with other mods that replace the phone model (
characters/props/phone/basicsmartphone), the Rectangular Table, Cherry, the Make It Rain or Rainbow effects, or the Take A Break (sit), Stoked (yay), Pumping Iron (flex), Sea Wave, Beckon, Award Points or Air Punch animations, or mods that change the gesture effect table or the gesture foley sounds. Disable those first. - Built for the current supported skate. build. After a game update the mod may show as OUTDATED until it is rebuilt.
Credits
Animations, models and mod by N O B L E. Built with ReSkate Studio and custom tooling.