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Skate3 HUD
Skate 3 style scoring HUD: the classic blue xN multiplier badge with its progress ring, and a Futura-like font for the trick list and score.Skate 3 HUD
Brings the 2010 Skate 3 look to skate.'s bottom-left scoring HUD.
- Skate 3 multiplier badge: the blue x1–x4 badge with its dark track ring, in place of skate.'s splatter-and-halftone multiplier.
- Blue combo ring: skate.'s line-timeout ring now sits inside the badge's track and is Skate 3 blue.
- Futura-like font: the trick names, score and line total use Jost, a free Futura lookalike.
Requirements
- ReSkate (built for the skate. build ReSkate currently supports; see
.reskate-studio-patch). - No other dependencies.
Install / uninstall
Install and enable it with your mod manager, or copy this folder into Mods\ and enable it in Mods\mods.json. Disable or delete it to uninstall.
Compatibility and known issues
- Font spillover: the HUD text styles are shared with a few other screens, which also switch to Jost: tutorial pop-up titles, the communication wheel, the quest panel, neighbourhood status and activity banners.
- Chinese/Korean characters: to fit Jost in without restructuring the game's font list, it replaces three CJK fallback fonts. Korean and Traditional Chinese characters in those styles (for example in player names) may not render. Other languages' UI is unaffected; only these HUD styles change.
- Unchanged text: the trick-metric boxes (e.g. "Step-Up 4.7 m") keep skate.'s font.
- Conflicts: other mods that change the scoring HUD (
scoringmultiplier_widget), the multiplier textures, or theskate-d85-cap,skate-h96-xbold-capsorskate-b52-semib-capstext styles will conflict. - Crash dumps, if any, go to
%LOCALAPPDATA%\ReSkate\Game\Skate\CrashDumps.
Credits
- Badge art: the x2/x3 glyph shapes come from Skate 3 (EA Black Box). The badge rings are redrawn to match Skate 3's colours. Skate 3 and skate. are EA's.
- Font: Jost by indestructible type*, SIL Open Font License 1.1 (see
OFL.txt). Jost is stored internally under the replaced fonts' names. - Tools: built with ReSkate Studio's CLI (compile/deploy).
- AI disclosure: built with Claude Code (Anthropic, Claude Opus 5.5). It wrote the extraction, badge-generation and mod-building scripts and did the asset research. No AI-generated art: all art is from Skate 3 or drawn procedurally to match it.