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Des Moines Skatepark
Des Moines Skatepark (Lauridsen Skatepark) from Skater XL, made by murrkus. Ported to skate. by X__X via ReSkate, with murrkus's own collision and grind edges.Des Moines Skatepark 1.1.0
murrkus's Des Moines Skatepark from Skater XL, a recreation of Lauridsen Skatepark in Des Moines, Iowa, as a skate map for skate. with ReSkate.
What's in it
- The whole park and its surroundings as murrkus built them: bowls, snake run, ledges, rails, stair sets, the red Wow sculpture, the entrance arch, the river walk and the shops along the street.
- murrkus's own collision, taken from the map's Unity colliders, not from the visible meshes.
- Grind edges from murrkus's Skater XL grind setup. Round rails grind as smooth surfaces the way skate.'s own round rails do; ledges and blocks grind on their collision edges.
- The original textures at full size, colours, normal maps and see-through foliage.
Notes
- skate. lights the map with its own sun. murrkus's baked lighting (lightmaps) doesn't carry over, so shaded areas look darker and flatter than in Skater XL.
- The river is a flat blue with ripples. The original water shader has no equivalent here.
- Invisible walls keep you inside the playable area.
- The round pipe copings on the bowls, pool and quarter pipes don't grind yet. skate. only grinds sharp edges, and the smooth-grind fix that works on rails makes the board stall on a coping.
- A few short quarter pipes ride differently from Skater XL: the small park QP and mini ramp at the east end and the small oval bowl. skate. tends to stall at the lip or carry you onto the top there. The small park spine sends you over to the other side, as a spine does.
Versions
1.1.0
- Full-size textures. 1.0.0 shrank 43 of murrkus's 2K textures to 1024; they ship at their original size now.
- Round rails grind. In 1.0.0 the round rails were too smooth for skate. to find a grind edge on (it only grinds creases of about 30 degrees, and murrkus's tubes have 18 to 20 sides), and the stair and A-frame handrails had no collision at all, since Skater XL rides their grind capsules rather than a mesh. Every free-standing round rail now carries the smooth-grind property skate.'s shipped rails use, and the handrails have a body that follows the drawn bar, with rounded bends so the board doesn't pop at a kink. Thanks for the report, meebs. Your healing can begin 🫂
- The middle quarter pipe of the three at the entrance rides like a quarter pipe. skate. stalled or launched you at its lip; its collision is now one clean piece in murrkus's exact shape with the coping built in, which is how skate. likes a quarter pipe.
- The grind-mark smears on ledges and rails show as marks again instead of a solid grey band.
1.0.0
- First release.
Credits
The original map was made by murrkus for Skater XL: Des Moines Skatepark (Lauridsen Skatepark) on mod.io. Map, models and textures are all murrkus's work, and all credit for the park goes to them. Ported to skate. by X__X. Map loading and build support: ReSkate and ReSkate Studio by Dingo Shenanigans.
AI-assisted. Converted with Python scripts, directed and checked by hand.