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Date Uploaded
yesterday
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Dust II (CS2) — 1.0.0

First public release of CS2's de_dust2 for Skate with ReSkate. Spawn is at CT spawn. Converted using ReSkate Studio with the help of Codex GPT 6.1 Sol.

Found any bugs? Tag @ant.n in the ReSkate Discord, or visit https://anton.fail/

Known issues

This first release may still have a few bugs.

  • Lighting and shadows do not exactly match CS2. Some areas may still need refinement. Please report remaining visual or gameplay issues with screenshots and the location.
  • If you have my other CS2 maps loaded at the same time, the sun might not be in the correct location. It doesn't affect gameplay all that much but will cause the map to look different compared to CS2.

Conversion notes

Original solid world and prop physics is imported separately from visible geometry; CS2-only clip and trigger volumes are excluded. Source texture colors, normal maps and linear roughness/metalness maps are retained. Static overlays retain their soft opacity through wall texture baking. Sand, stone and dirt blends use the original Source vertex weights and blend textures. Vehicle paint masks preserve untinted glass, trim and wheels. Actual lamp fixtures retain reflections; supplemental lighting avoids extra lamp reflections.

Unsupported dust and tunnel light-shaft effects are omitted. Source particles, soundscapes, wind animation, moving physics, breakable scripting and other scripted CS2 behavior are not ported.

Changes in 1.0.0

First release based on the user-tested 0.1.1 map. Removes the remaining orange tunnel light-shaft planes. The corrected vehicle colors, terrain blends, street lamps, collision, graffiti, sun references and CT spawn are retained. The final tunnel removal and new loading screen are tested and ready for release.

Original map/art: Valve and the Counter-Strike 2 team. Native loading/build support: ReSkate and ReSkate Studio by Dingo Shenanigans. Internal conversion: Anton's CS2 → Skate toolkit, developed from the Nuke and Overpass conversions. Uses locally installed game assets.

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