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Arthur Morgan (RDR2)

Arthur Morgan from Red Dead Redemption 2 for skate., built with ReSkate Studio.

This folder holds the source model (arthur_costume.glb). It is not an installable mod by itself: import it in ReSkate Studio and build the mod there.

Version 1.4.6 (Mousie base)

  • Hat sits nearly level and further forward on the head, instead of tipped back.

Version 1.4.5 (Mousie base)

  • Hat sits lower, with the brim just above the eyebrows.
  • Removed a stray hair strand that hung over the forehead.

Version 1.4.4 (Mousie base)

  • Hat sits about 8 mm lower on the head.

Version 1.4.3 (Mousie base)

  • Upper thighs now move with the legs. They were stuck to the hips, which made the pants kink and bulge mid-thigh when walking.

Version 1.4.2 (Mousie base)

  • Torso refitted from the hip joints: Arthur keeps his own chest and waist proportions, and the belt and crotch sit about 9 cm higher against the legs.

Build it in ReSkate Studio

  1. Cosmetics tab, pick own_costume_gen_mousie_00001 as the source cosmetic.
  2. Mesh tab, Import custom mesh (FBX/GLB), choose arthur_costume.glb. The preview should match preview.png.
  3. Type a name and press Create new cosmetic.
  4. Ctrl+S, Export .fbmod, then Mods tab: add the file and Build & Deploy.

Use this exact costume as the source. The texture layout in the file is made for it. Do not copy this folder into the launcher; it holds source files only.

Credits

  • Arthur Morgan 3D model by S25Ultra on Sketchfab (CC-BY-NC-4.0). Not for sale. Credit the original author if redistributing.
  • Red Dead Redemption 2 and Arthur Morgan belong to Rockstar Games / Take-Two Interactive. Personal use only. This mod is not affiliated with or endorsed by Rockstar Games, Take-Two, Electronic Arts, Full Circle or the ReSkate project.
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