A mod jam is currently happening! From March 14, 2026 2:00 PM UTC to March 29, 2026 4:00 PM UTC, the Theme is Void. Mod jam mods will have the Mod Jam 1 Category. Join the modding Discord for more info!
All mods
Displays the current DPS for you and other players
Last updated: a year ago
Engineer turrets don't receive any items anymore.
Last updated: a year ago
Uncap bandit standoff buff
Last updated: a year ago
Allows for toggling which items should appear in a run.
Last updated: a year ago
Modify the price of every interactable by a custom factor
Last updated: a year ago
Tool for easily viewing sprites in-game.
Last updated: a year ago
Introduces harder changes to the final boss' attacks.
Last updated: a year ago
Example character for the RoRR Modding toolkit.
Last updated: a year ago
Defines debug tools such as an Object Browser and Script Console.
Last updated: 2 years ago
Automatically distribute items to players on pickup.
Last updated: 2 years ago
Haphazardly adds various content, designed by Casey William (ENNWAY).
Last updated: 2 years ago
Fixes CHEF's SEAR not stunning and added duration to temporary items created by COOK.
Last updated: 2 years ago
Adjusts the damage values of several skills, and fixes some incorrect descriptions.
Last updated: 2 years ago
Project to add a bunch of existing monsters as playable characters. WORK IN PROGRESS
Last updated: 2 years ago
You only need 2 drones to upgrade (instead of 3)
Last updated: 2 years ago
Changes the HP Cap to 100000000 (from 9999).
Last updated: 2 years ago
Enemies no longer drop equipments
Last updated: 2 years ago
You can revive him now.
Last updated: 2 years ago
Makes most items become drones.
Last updated: 2 years ago
Allows drones to inherit items from the player
Last updated: 2 years ago
Makes Imp Overlord a playable character.
Last updated: 2 years ago