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No Random Damage
Removes random damage number variance.
CHANGELOG
v1.0.3
- Replaced
damager_calculate_damageprehook with non-conflicting midhook (thanks kris).
v1.0.2
- Fixed incorrect number for additional damage to direct sources (i.e., Sniper reload bonus) (bruh)
v1.0.1
- Fixed incorrect number for non-direct sources of damage (i.e., Rusty Knife bleed)
v1.0.0
- Initial release