Risk of Rain Returns
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last week
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95
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87KB
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OchaDashiMan-MultiDPSReturns-1.0.2

MultiDPSReturns

Shows a per-player DPS panel in the corner of the screen.

MultiDPSReturns

How the number is calculated

Per stage, not a rolling window:

DPS = total damage dealt on this stage / time since entering it

Everything resets on a new stage. Standing around makes your number drop, because the clock keeps running. Players who die keep their row, and their DPS decays for the rest of the stage.

Minion damage — drones, turrets, summons — is traced back to its owner and counted as theirs.

What each column shows

Column
Name The player's name. Rows are sorted by DPS, highest first. Yours is highlighted
DPS Three significant digits under 100, whole numbers above it
% That player's share of the team total
Items Total carried, then a breakdown: white and green on the first line, red and boss on the second

Configuration

In the game's own settings menu, under MULTIDPSRETURNS:

  • Show Panel
  • Show Items
  • Show Percentage
  • Name Length — trim longer names and end them with .... 0 keeps them whole
  • Horizontal / Vertical Offset — distance from the bottom-right corner

Compatibility

Client-side display only. It reads damage values and draws; it changes nothing and sends nothing over the network.

Changelog

1.0.2

  • The panel now lifts itself out of the way when the item bar grows under it, and settles back once it no longer does. An offset that already clears the bar is left alone

1.0.1

  • The total row is no longer drawn in single player, where it only repeated the row above it
  • Added Show Percentage and Name Length options
  • Fixed the item block spilling past the right edge of the panel when the percentage column was turned off

1.0.0

  • Initial release

License

MIT

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