Mods that depend on RoRR Modding Toolkit
A 1-1 port of Assassin/Sniper's 'Stab' Skill from Starstorm 1.
Last updated: 10 hours ago
Displays all currently activated artifacts on the HUD.
Last updated: a day ago
She's sent an emergency directive: ''Join the fight!''
Last updated: 3 days ago
A remaster of Starstorm 1, adding new survivors, items, artifacts, stages, enemies and much more to Risk of Rain Returns.
Last updated: 4 days ago
Adds a new stage 4 to RoRR. The Marshland Sanctuary
Last updated: 2 weeks ago
Gain double gold and exp
Last updated: 2 weeks ago
Get two items for every one picked up
Last updated: 2 weeks ago
When using a skill, immediately reset its cooldown
Last updated: 3 weeks ago
Right before taking damage, become briefly immune
Last updated: 3 weeks ago
Aegis no longer causes Barrier to decay faster.
Last updated: 3 weeks ago
Everything can be destroyed!
Last updated: a month ago
Adds randomly placed stage features to some stages
Last updated: a month ago
Helper to create stage parts that can be placed like objects
Last updated: a month ago
Lens Maker's Glasses but COOLER.
Last updated: a month ago
Adds the cut Eclipse difficulty back into the game
Last updated: a month ago
Changes Brass Knuckles from SSR to Focus Crystal from RoR2.
Last updated: a month ago
Remove the money and exp visual effect to reduce clutter
Last updated: a month ago
Makes Alien Head reduce cooldowns by less per stack and also turns it into a Green item.
Last updated: a month ago
Brings back the old RoR1 values of the game's scaling for enemy spawn rates, enemy strength, and map loot. Configurable!
Last updated: a month ago
Elites can drop their Aspects
Last updated: a month ago
Item drops have a 5% chance to be replaced with a crate.
Last updated: a month ago
Helper mod to create visual stage variants
Last updated: 2 months ago
Let's you ban stages from the ImGUI menu (insert key to open).
Last updated: 2 months ago