CHANGELOG

v1.1.4

  • Changed the post_code_execute draw to a callback to reduce lag
  • Now uses RMT instead of Helper

v1.1.3

  • Added even more type checking to solve attempt to index a number value (field 'integer index') on line 274

v1.1.2

  • Trying to fix a small error message that made no sense

v1.1.1

  • Attempt to fix "attempt to index a number value" error that was crashing the game

v1.1.0

  • Fixed minimap appearing dark sometimes (hopefully)
  • Changed the way surfaces are used, hopefully it can fix the crash some people were getting

v1.0.10

  • Fixed oShop1 not appearing on the map

v1.0.9

  • Fixed oChest4, oShop1, oShop2 not disappearing on use
  • Reduced dynamic variable allocation
  • Added center map on player option
  • Added hide yourself option

v1.0.8

  • Added an x and y offset
  • Removed the MINIMAP text at the top

v1.0.7

  • Solved overlapping/clipping issues
  • Interactables now disappear when they can no longer be activated
  • Small reformatting

v1.0.6

  • Added player names on the minimap
  • changed tp colour to make it stand out more and added a text
  • Solved issue where the minimap would always fit to width even it if should fit to height (more work to be done to show non-displayed parts of the level)

v1.0.5

  • The map now updates when changing zoom scale, works with QuickZoom mod

v1.0.4

  • The map now displays all players with their respective colours
  • Updated way to change keybind
  • Fixed the map not working in Local Multiplayer

v1.0.3

  • Tried to solve an issue where surfaces weren't being freed correctly

v1.0.2

  • The map is now generated only once on entering a stage, for greater performance
  • You can now change the map's alpha
  • Fixed an issue where the map would toggle when typing in chat
  • ImGui will now prevent you from entering a non-valid key for toggling the map

v1.0.1

  • Fixed surface error crashing the game

v1.0.0

  • Initial release