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GreyModPack
An assortment of QoL mods for multiplayerGrey's ModPack
WARNING: Disable InstanceBasedLoot if you are not using Artifact of Command. It will cause items to despawn.
Multiplayer Tweaks
- Allow 16 players per lobby
- Automatically mark teleporter for others once it is found
- Player Drop In
- Remembers what you had if you disconnected
- Catch-up mechanic grants items to joining players
- Multiplayer pause (type
plspausein chat to toggle) - [For Command & Sacrifice Artifacts] Instanced loot
- Ability to disable specific items from the character selection screen
- Is everyone blowing up the entire map with Will o' the wisp? Has it been 4 waves since you saw a living enemy? Not anymore.
- Applies only to the current run and works with Artifact of Command
Game Tweaks
- Ability to resume your most recent run if it ended with a host crash.
- Bosses are less likely to repeat
- More enemies in the first two waves
- Kills charge the teleporter after the boss is killed
- Faster restarts and character swaps
- Sprint by default. Hold what was formerly your sprint key to walk (
[CTRL]by default).
Changelog
1.3.0
- Add ProperSave for crash protection
- Artifact of Command warning in README
- Update RiskofThunder-R2API_RecalculateStats to 1.3.0
1.2.0
- Tone down EarlySpawnBoost's bonus CombatDirector credits from 25% to 10%
- Add RulebookUnlocker to allow disabling items and equipment
1.1.0
- Add TooManyFriends
1.0.0
- Initial public release