


A mod that re-implements unused Survivors From The Void content back into the game.
Void Coins
Void Suppressors.
A new commando skin.
Enabled a Lunar equipment
Run
Enabled unused enemies: Assassin & Major Construct
Bazaar
Void Locus
Enemies
Void Cradles
There's a Hopoo bug that might glitch the Void Suppressor if there was a triple void chest in the stage that has been used. While I cannot do anything about this, I will work on a failsafe if hopoo fails to fix this issue in a patch.
About the mod itself, so far none, and I hope there's no networking bugs. Void Camps, for now, have their interactables still cost health, as the Void Camp generation seems to be after all directors have populated the stage and the stage has started. (This might also the reason of why survivors spawn inside them. The Void Camp just spawns after the players)
You can contact me by messaging to Anreol#8231 or @anreol:poa.st
0.0.2
Balance Changes
Added icons for the void coin rules. This one is for (you).
Added a DeathRewards component to Assassins. Includes a log.
Added a boss drop to Major Constructs.
I might merge the Void Locus changes into VoidQol in the future.
0.0.1