



This mod adds support to Risk of Rain 2 for playing as an Archipelago client. For more information on Archipelago head over to https://archipelago.gg or join our Discord.
Should be multiplayer compatible, but not rigorously tested. Be sure to scale up your YAML settings if you play in multiplayer. Only the host needs the mod.
The Risk of Rain 2 players send checks by causing items to spawn in-game. That means opening chests or killing bosses, generally. An item check is only sent out after a certain number of items are picked up. This count is configurable in the player's YAML.
An example YAML would look like this:
description: Ijwu-ror2
name: Ijwu
game:
Risk of Rain 2: 1
Risk of Rain 2:
total_locations: 15
total_revivals: 4
start_with_revive: true
item_pickup_step: 1
| Name | Description | Allowed values |
|---|---|---|
| total_locations | The total number of location checks that will be attributed to the Risk of Rain player. | 10 - 50 |
| total_revivals | The total number of items in the Risk of Rain player's item pool (items other players pick up for them) replaced with Dio's Best Friend. |
0 - 5 |
| start_with_revive | Starts the player off with a Dio's Best Friend. Functionally equivalent to putting a Dio's Best Friend in your starting_inventory. |
true/false |
| item_pickup_step | The number of item pickups which you are allowed to claim before they become an Archipelago location check. | 0 - 5 |
Using the example YAML above: the Risk of Rain 2 player will have 15 total items which they can pick up for other players (total_locations = 15).
They will complete a location check every second item (item_pickup_step = 1).
They will have 4 of the items which other players can grant them replaced with Dio's Best Friend. (total_revivals = 4).
The player will also start with a Dio's Best Friend. (start_with_revive = true)
I assume you already have a server running. Instructions on how to run a server are available on https://archipelago.gg.
There will be a menu button on the right side of the screen. Click it in order to bring up the in lobby mod config. From here you can expand the Archipelago sections and fill in the relevant info.
Keep password blank if there is no password on the server.

Simply check Enable Archipelago? and when you start the run it will automatically connect.
0.1.0