
BurdenGrowth
Grows breasts, butt, belly and penis on almost every skin (generated where a skin has none) with Her Burden, Future of Heresy and Suspicious Tentacle; Crystal Burden's toy on every survivor; character select preview; multiplayer-safe.BurdenGrowth
Makes skins that BodyBlend doesn't support grow too.
- Bone-based skins (41 in the NSFW Max pack): scales their breast, butt and belly bones.
- Shape-based skins (Arflin, Wicker Beast): drives the size shapes already in their models.
- Skins with a BodyBlend definition are skipped; BodyBlend already grows them.
Growth comes from three drivers, each with per-part influence in the config:
| Driver | Default |
|---|---|
| Her Burden | breasts + butt, full size at 20 stacks |
| Future of Heresy | belly 50%, breasts 50% at full gestation |
| Suspicious Tentacle | belly 25% per growing egg |
Set [Debug] Force count = 20 to preview full size without collecting items. The log lists which bones and shapes it picked for each skin.
Bulges (under [Bulge])
- Belly bulge: skins with no belly bones or shapes of their own get a generated belly that grows with each driver's
Belly bulge influence(Her Burden 100%, Future of Heresy 50%, Suspicious Tentacle 25%). It is sized from the skin's own torso, so bigger bodies get a bigger belly. Works on "locked" meshes too (rebuilt from the GPU copy). - Toy bulge: where Crystal Burden's toy goes into the body, the skin covers it instead of the toy clipping through, and parts around it where it enters. It follows the toy's size as you stack Her Burden.
- Generated breasts and butt: skins without breast/butt bones or shapes of their own get generated ones (found from the skin's surface: the two most forward points of the chest, the two most backward of the hips), so Her Burden (and Future of Heresy, for breasts) grow them too.
Generated breasts and butt on= AllSkins (default) or SkinsWithABust. - Penis: skins with a penis bone chain (penisRoot / cock_base / dickphs), a separate penis mesh, or a BodyBlend balls/bulge part grow it with Her Burden (
Penis influence). On those skins the penis grows instead of generated breasts (Generated breasts on skins with a penisto get both); skins with their own breast bones still grow those. Skins without a penis of their own use Suspicious Tentacle's appendage instead: while you hold the item, it grows with Her Burden as the penis. - BodyBlend belly, butt and penis: BodyBlend skins that have their own Belly/Butt (or Balls/Bulge) shapes now grow those with Her Burden too (Crystal Burden only drives Breasts there).
- Toy on modded survivors: Crystal Burden only places its toy on vanilla survivors. BurdenGrowth shows a copy on the others while you hold Her Burden, placed and angled like on the vanilla bodies, sized to the body, and growing with stacks; the body covers it like the vanilla toy.
- Character select preview (
[Preview] Character select): the character select model shows the growth, cycling between normal and full size (Animate), always full (Full), or not at all (Off). - Hide stacked toys: SillyItems shows one extra item display per stack, which turned Crystal's toy into a bar of 20 toys sticking out of the body. Only the one toy is shown; every other item keeps stacking.
Generated meshes are built once when a skin is applied (a few ms; under a second for the 900k-vertex SSBBW skins) and cost nothing per frame beyond setting two weights.
Multiplayer
Growth is worked out on every player's game from synced data (inventories, buff counts), so everyone sees the same thing. Suspicious Tentacle egg growth uses the egg buff's stack count, the same way the mod sizes its own belly. Future of Heresy gestation is timed from when the buff appears, against its configured GestationTime; a player who joins mid-gestation starts counting from then.
Fixes (each can be turned off under [Fixes])
- Restore Crystal Burden hooks: Crystal Burden 1.5.11 stops setting itself up partway on the current game version. This re-installs the hooks it skipped and runs the setup step it missed (without it, holding Her items threw an error every frame). Its pickup hook, which turns picked-up items into Her variants, is installed as a copy patched for today's pickup code. Only its lunar-cost hook (Cleansing Pool pearls) can't be restored.
- Contain Crystal Burden size errors: safety net. If Crystal Burden's item-model sizing still throws, the error is logged once instead of every frame.
- Reset meshes between skins: a skin only swaps the meshes it lists, so parts left over from the previous skin (e.g. a modded Railgunner gun) could stop drawing. Meshes are reset before each new skin is applied (re-applying the current skin is left alone, as the game itself ignores it).
- Fresh lobby model per skin: changing skins in character select rebuilds the preview model instead of re-skinning the old one, so leftovers from one skin can't break the next.
- Recover stranded modded skills: skills added to a survivor's original skill family by one mod (e.g. Tinker's Satchel's Decoy Chaff) are moved into the family another mod (e.g. BadAssEngi) replaced it with, so they show up in the loadout.