Overview
Just a little mod I cooked up.
Should be compatible with most things but I'm not the best coder lol, there could be some conflicts with other mods that change these items.
Everything is configurable!
Changes (Default):
- Personal Shield Generator is now based on 10% health (instead of 8%)
- Medkit now only heals based 3.3% of max health (instead of 5.0%)
- Harvester's Scythe now gives 4 healh per crit at start, and stacks at +2 health (instead of 8 and 4 respectively)
- Rose Buckler now gives 25 armor all the time (plus another 15 while running for the same total of 45)
- Red Whip now also gives 10 armor.
- Happiest Mask now has a 12% chance to spawn a ghost on kill (instead of 7%).
Install:
Recommended to use the ModManager. Or put the .dll file in the BepInEx folder like all other mods.
If something is wrong or not working correctly, ping me @Ben_Jammin on the Risk of Rain 2 Modding Discord server in the ideas or general channels.
Ver. History:
- 1.5.1 Fixed log spam and NRE (hopefully)
- 1.5.0 Updated to SOTV DLC1. Special thanks to RandomlyAwesome and iDeathHD for helping me update the project references.
- 1.4.0 Updated to new R2API, added changes to Medkit and Happiest Mask. Apologies for being deprecated for like 2 months.
- 1.3.0 Cleaned up some code and updated for anniversary update.
- 1.2.2 Added Rose Buckler visual config.
- 1.2.1 Added Rose Buckler sprint armor config option.
- 1.2.0 Added config options. Changed PSG, Rose Buckler, and Red Whip values from 15%, 15, and 10 respectively.
- 1.1.0 Added Changes to Rose Buckler and Red Whip. Removed old example code changing crowbar to work until 50%.
- 1.0.0 Released